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  #1  
Old 10-23-2007, 04:04 PM
KitsuneWarlock KitsuneWarlock is offline
Chunin
 
Join Date: Apr 2007
Posts: 120
Cards I Got

Because people keep asking me in my Tenten Support thread and my 5-Pronged Seal Deck thread.

The pictures are blurry. Its a mixture of the poor light, my poor camera and my unsteady hands. But I'll put below what all the cards do that are unreadable.

Please note it will take a LONG time for all these to upload. In the meantime...bear with it. Just know I do have photos of all these cards.

I'm posting before the uploads are complete so you guys can see what's here thus so far and so I don't have to stay here and wait for the uploads (i.e. I can go get some breakfast).

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1450.jpg[/url]
[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1452.jpg[/url]
[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1446.jpg[/url]
Tenten [The Only Girl in the Guy's Squad] While the Head NInja of this Ninja's Team is a "Rock Lee" or a "Neji Hyuga", the head ninja cannot recieve any damage by a Defeat in the Showdown.

Comments: With the new "Gentle Fist" and "High Speed Move: Taijutsu", plus the older SR Lee and Neji, you can use this team and only have to worry about complete victories. Fortunately, Tenten has plenty of Kunai, so you can probably do some pretty evil stuff with this team...

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1447.jpg[/url]
Unpredicted Clue:
Lightning, Mission, Turn 3
Effect: Reveal the top 5 cards of your Deck. If there are 1 or more Jutsu cards among them, you can select up to 1 of those Jutsu card and place it in your hand. Then, return the reamining cards and shuffle your deck.

Bravado
Permanent 3, Wind/Lightning, Turn 1
Effect: Designate a jutsu card name. When this card is sent to your chakra area, search your deck for one copy of the designated Jutsu card, show it to your opponent and place it in your hand. Then, shuffle your deck.

Comments: Great with Five-Pronged seal and, one of the most underplayed cards, Big Brother! Turn 1, play this mission and big brother. hey, you now got a wind or lightening chakra and either your seal or a jutsu of a type you needed for the seal without the waiting. And everyone who plays a seal deck should know that waiting=defeat.



[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1448.jpg[/url]

Yeah, you should know these cards. But aren't they unbelieveable? Release of chakra saves my poor seal deck too...

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1453.jpg[/url]
Kiba Inuzuka+Akamaru
Fire+Earth
Leaf, Genin, Male, Ninja Dog, Animal, Platoon, 1/0
When this ninja is sent out to attack, and it is not blocked, you can select 1 of your opponent's battle rewards at random and move it to the original owners hand. In that case, move of the cards in your hand to your opponent's battle rewards.
3/1|2/0 (Fang)

Comments: This card is really nice with the card that looks for Rogue ninja's in battle rewards (Orphen?) and Pakkun-teams...but that's 4 elements x_x I guess fire has Itachi...so Water+Fire deck? The earth maybe for the new Jirobu cards?

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1454.jpg[/url]

Sasuke Uchiha [Disappearance]
Leaf, Genin, Male, Sharingan Eye
When your opponent puts a "orochimaru" or a second "The Four Soudn NInja" in play, move this Ninja to your opponent's village.
4/1|0/0 (Taijutsu)

Comments: Love this card. No growth, so the effect really doesn't make a different unless you manage to have him survive until turn 4-6. Even if he does, you can just growth him later. And that's ONLY against specific decks (not like the sound four are multi-element or anything...). PLUS TAIJUTSU. Great for Lightening/Fire Chidori/Rasengan decks, especially with the new move "High Speed Body".

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1489.jpg[/url]

Iwashi Tatami
Turn 2/0
Lightning, Leaf, Chuunin, Male
Valid: When this ninja is sent out to Battle, place a Ninja Blade coin (symbolizing a mission coin) on it. If this ninja has 2 or more mission coins at the of your turn, you can remove them to draw 1 card.
3/1|1/1 (Ninjutsu)

Comments: MORE SUPPORT and this card would be really neat.



[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1490.jpg[/url]

Comments:...a counter for all of 3 contingencies...2 of which forces you to play Fire...*rolls eyes*

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1491.jpg[/url]

He is a 1/0 non-injured. I still like the other one better, especially since lightening has plenty of draw support.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1492.jpg[/url]

Your opponent can't play any counter Mission Cards.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1493.jpg[/url]

Booby Trap
Lightning Jutsu; Costs 1
Target: 1 of the cards in your opponent's discard pile
Effect: Return the target to the top of its original owner's deck.

Comments: funny for seal-locks ("here, you can have another jutsu or useless mission"), giving your opponent non-growth versions of ninja they have in play...but its a jutsu, not a mission...so you have to make sure you don't battle reward it x_x



[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1494.jpg[/url]
[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1457.jpg[/url]

That's: When this ninja is the user of a Jutsu card, flip a coin. Heads, get back every Chakra discarded to play the jutsu card back from your discard pile into your chakra area.

Comments: I really want to seal with him...but turn 5...x_x And a discard. Nice for Chidori I guess.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1458.jpg[/url]

If you can't read it, it gives your Kiba Inuzuka (if in the same team) +1/+0. Personally I'm more excited that it has growth.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1456.jpg[/url]

Comments: This card makes me lol. A sasuke that is stronger for each dead sasuke you have...heehee. But a turn 1 5 isn't bad...and more growth coins are always nice. What's REALLY nice though is giving this ninja growth somehow (?) and then growthing him naturally for a power 6 turn 1~2...but I don't think leaf has a client that gives everyone growth right?



[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1495.jpg[/url]

This was a promo card...

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1496.jpg[/url]

Lifelong Promise
Permanent 3, Turn 3
If your team with "naruto Uzumaki" wins 1 or more battle rewards as a result of the showdown, you can put 1 "genin" ninja in your discard pile in play. This effect cannot be duplicated.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1497.jpg[/url]

The Will of Fire, Turn 3
Permanent
Each time your ninja with 1 or more growth coins is discarded, you can place 1 growth coin on 1 of your in-play "genin" Ninja with no growth coins.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1498.jpg[/url]

Turn 0
Rogue Ninja, Genin, Male
If you have 1 or more ninja with the lightening symbol in play, this ninja is not included in the "1 ninja per turn" restriction.
1/0|0/0

Comments: Nice for an extra turn 0 or even turn 1 (against slower decks) prizes.



[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1499.jpg[/url]

Garaa of the Desert (Possessed Mode)
5 (hand cost 1)
Sand, Genin, Male, Name: Gaara of the Desert
[Aspect of the Monster]
Valid: This ninja can only be put into play when you discard your in play "gaara of the Desert" with "an entrance cost of 3 or lower" and 2 of your Chakra with a "wind Symbol" during your mission phase.

When this ninja becomes the user of a jutsu card, you can pay 2 or more chakra in addition to the jutsu cost. In that case, that justu cannot be negated.

6/0|5/0 (Sand)

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1500.jpg[/url]

comments: SASUKE GETS ANOTHER "Negate 1 Jutsu card"...but lightening...oh and Lee gets some of the action too. That's nice for the Tenten/Lee stradegy I put above...heehee...

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1501.jpg[/url]

My Rule
Turn 3
Permanent 3
Each time your team wins 1 or more battle rewards as a result of the showdown, you win 1 additional battle reward. When this card is played, select either of the following effects and apply it while this card remains in play.

1 You cannot deploy any ninjas.
2 you cannot use any jutsu or mission cards.

Comments: See I love this card since you can play more than 1 at a time. Could you imagine 3 of these at once? "Oh no, I can't play any more ninjas...but I get 4 battle rewards if I win 1 battle..." Great against slow decks...


[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1502.jpg[/url]

This is just like the older Gentle Fist, except only entrance cost of 2 or more (so no hanabi/hinata), and it effects ALL your ninja (cannot be the target of justu cards).



[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1503.jpg[/url]

Ick.
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  #2  
Old 10-23-2007, 04:05 PM
KitsuneWarlock KitsuneWarlock is offline
Chunin
 
Join Date: Apr 2007
Posts: 120
[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1504.jpg[/url]

When 1 of your ninjas takes 2 or more damage from a jutsu card, reduce it by 1. Can be used twice per turn. Yes, she has medical. Special Jonin.

Finally, a Shizune that doesn't make your Tsunade worse. :3

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1559.jpg[/url]

Its Itachi.

Akatsuki, Rogue Ninja, Jonin, Male, Sharingan Eye
Turn 6, 1 discard

All the effect texts of your opponent's in play "Sasuke uchiha" and "Kakashi Hatake" are negated.

6/3, 2/3, Genjutsu

There's another one coming out this set. Similiar if not the same stats.

Effect: When this ninja is the head ninja of a team that wins a victory or outstanding victory, flip a coin. if heads, your opponent discards 2 cards from their hand.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1460.jpg[/url]

Genma
Leaf, Special Jonin, Male
5, no Discard
When this ninja comes into play, draw 1 card. If this ninja's team is blocked by 1 or more non-"leaf" ninjas, discard 1 of your chakras.
4/2|2/1

Summary: See this card would be nice for seal decks if you ignore the second sentence :3~

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1461.jpg[/url]

Aerial Dynamic Marking (Fire)
(1)
Requirements: Akamaru
Effect: Draw 1 card at random from any position in either player's deck. Look at it, and return it either to the top or bottom of the same deck.

Now see, if it didn't say "random", there might be a use for this card. I mean, if you still picked from the deck face down...but "random" means "completely random". So a random number generator. So, if you KNOW you have a great card at the bottom of your deck from some other effect, you can't put it on the top with this card. Oh well.

Also, I don't see why the other dogs can't use this...and maybe kiba... *shrugs*

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1462.jpg[/url]

Ninja Art of Beast Mimicry: Man Beast Clone
1 Fire, Fire Jutsu
Rquirements: Fang combat attribute
Target: 1 other ninja witha fang combat attribute in the same team as the user.
Effect: The current combat of the target becomes the same value as the user's current combat. In addition, in the calcuation of the team power of the target's team, apply the target's combat value instead of its support value during this turn.

Comments: ...so a power 6 kiba+akamaru team? But once you introduce the All-Fours justu from the Path to Hokage you can get some really nice...team 12...power going on.

I still prefer using this card with Pakkun or, best of all, Nine-Tailed Fox. Nothing says "pwnt" like a power 36 team.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1463.jpg[/url]

Target: Every ninja battling this user
Effect: Change the target to injured status. X (the cost) must be the same as the number of ninjas in teh target and can only be paid by chakras with a "fire" symbol.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1464.jpg[/url]

Toothpick
(1)
Target: A jutsu card with a cost of (1)
Effect: Negate the jutsu card and discard it.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1465.jpg[/url]


Supreme Order, 4/1, Fire
Permanent: 1
Target: 1 of your opponent's ninjas
Effect: Attach this card to the target. If the target is discarded, your opponent draws 2 cards. (When this card is attached, your opponent controls this card.)

Comments: WTF? I guess you use this on your opponent's sasuke or when you can somehow take control of the ninja in question...or with Naruto+Sasuke (give sasuke to your opponent, take it and have sasuke die. Draw 2 cards).

But even then..."Good Morning" anyone?

I guess in a discard deck too...but still...I can't think of much use for this card, unfortunately. I'm sure there is somewhere though...

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1466.jpg[/url]

Anbu Days (3/1)
Permanent (3)
Target: 1 ninja
Effect: Attach this card to the target. The target's name is changed to "Anbu" and its printed power become 4/2 (healthy) and 2/1 (injured). If you attack this card to your opponent's ninja, they control this card.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1467.jpg[/url]
[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1468.jpg[/url]

Tiny Reinforcer
Fire Mission, 3/1
Effect: During this turn, every time you successfully deploy a ninja, you can put 1 ninja in your discard pile into play that has an entrance cost of x. x=the entrance cost of the ninja you deployed divided by 2 (round down).

PLEASE bandai no more "animate dead" cards for a while. That's what screwed up Yu-Gi-Oh!. This card isn't bad but...no more! T_T Ok, I lie. A lot more than that screwed up Yu-Gi-Oh!...

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1469.jpg[/url]

...this image is disturbing...

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1470.jpg[/url]

Requires Asuma. Every lower entrance cost ninja in the opposing team are targets. If they are healthy, they are now injured. If they are injured, they are now discarded.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1471.jpg[/url]

Its just like the other card but it only costs E1, and only targets 1 opposing ninja. Nice.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1472.jpg[/url]

Yep...makes someone mental power 4 for 1 turn.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1473.jpg[/url]

Haku
Turn 3, 4/2|2/1
Mist, Rogue Ninja, Male, MENTAL POWER 2

When this ninja is put into play, flip a ninja blade coin. If its heads, you can deploy 1 additional ninja during the turn.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1474.jpg[/url]

Summary: One of your ninja gets un-negateable jutsu for 3 turns.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1475.jpg[/url]

Summary: Negates "Byakugan" for 3 turns.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1476.jpg[/url]

Requires Jirobo
Targets every ninja with a combat value for 3 of less.
Gives them 1 damage

Take that mental power.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1477.jpg[/url]

Requires Kidomaru
Targets the user
+2/+0. Cannot receive damage from jutsu.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1478.jpg[/url]

Requires: Medical combat attribute
Targets: Every injured ninja in the users team
Effect: Heal the target

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1479.jpg[/url]

Water Style: Giant Vortex Jutsu
XX
Requirements: Jonin or higher rank
Target: x number of your oppnent's team(s) battling against your team(s)
Effect: Target gets =x team power during this turn.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1480.jpg[/url]

Water Style: Water Dragon Jutsu
WW1
Requirements: Jonin or Higher Rank
Target: 1 ninja battling against the user
Effect: Give 1 damage to the target. If the user is "The Second Hokage", move up to 3 cards in your discard pile to your chakra area.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1481.jpg[/url]

When blocking with Shika, makes battles mental.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1482.jpg[/url]

When battling, coin flip to make the battle mental.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1483.jpg[/url]

...While your opponent has sasuke in play, your naruto gets +1/+0

I know...it makes sense with the show...but it seems to sexist...-_-

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1484.jpg[/url]

When this ninja recieves 1 or more damage on a single occasion, discard the same amount of your chakra. Then, negate the damage. If you cannot, this ninja recieves damage as usual.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1485.jpg[/url]

You guys know this card. KIRIKIRIMAI! KAMAITACHI GOOOO!

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1486.jpg[/url]

Attaches to an opponents ninja. Flip a coin at the beginning of each battle phase. If its heads, the ninja can't battle. If its tails, discard this card.

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1487.jpg[/url]

Valid: Each growth coin on this ninja is +2/+2 instead of +1/+1
Clone Status, Growth, Genin, Leaf, Male
Ninjutsu

[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1488.jpg[/url]

Clone Status, Growth, Genin, Leaf, Male
Valid: While your opponent has an in play "Sasuke Uchiha", +2/+0
Ninjutsu
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  #3  
Old 10-23-2007, 04:10 PM
Hatake Kakashi Hatake Kakashi is offline
Jonin
 
Join Date: Mar 2006
Posts: 1,632
Only looked through a few but the asuma kurenai platoon is rediculous. 7/5 on turn 5 no hand cost. Plain beastly. Get me 3 now haha.
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  #4  
Old 10-23-2007, 04:11 PM
KitsuneWarlock KitsuneWarlock is offline
Chunin
 
Join Date: Apr 2007
Posts: 120
Well getting it out on turn 5 would be hard unless you know how to get out an Asuma AND Kurenai on turn 2 and 3. But it is very versatile, which is nice.
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  #5  
Old 10-23-2007, 04:12 PM
thefourthrules566 thefourthrules566 is offline
Jonin
 
Join Date: Aug 2007
Posts: 273
these cards are awesome even tough some of them dont work
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  #6  
Old 10-23-2007, 04:12 PM
KitsuneWarlock KitsuneWarlock is offline
Chunin
 
Join Date: Apr 2007
Posts: 120
Read my first post.

I'm uploading the images now.

If they don't work now, they should work in about an hour when photobucket finishes my uploads.
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  #7  
Old 10-23-2007, 04:19 PM
Soulknife Soulknife is offline
Jonin
 
Join Date: Nov 2006
Posts: 472
The majority of those links phale.
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  #8  
Old 10-23-2007, 04:25 PM
Hatake Kakashi Hatake Kakashi is offline
Jonin
 
Join Date: Mar 2006
Posts: 1,632
Quote:
Originally Posted by KitsuneWarlock View Post
Well getting it out on turn 5 would be hard unless you know how to get out an Asuma AND Kurenai on turn 2 and 3. But it is very versatile, which is nice.
You actually can't have both ninja on the field when you platoon : /. You can get both ninja out by turn 5 btw....I think the path asuma is a turn 2 or 3. Plus, I would only use kurenai with this. I want that growth coin. I can always use kono for the other effect.

This card is 100% amazing. Even if it was turn 6 7/5, I would play it.
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  #9  
Old 10-23-2007, 04:26 PM
Uchiha Avenger Uchiha Avenger is offline
Jonin
 
Join Date: Dec 2006
Posts: 681
where did you get the cards?
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  #10  
Old 10-23-2007, 04:29 PM
trase06 trase06 is offline
Genin
 
Join Date: Oct 2007
Posts: 43
thanks for posting this now we know some of the cards atleast
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