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#1
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Cards I Got
Because people keep asking me in my Tenten Support thread and my 5-Pronged Seal Deck thread.
The pictures are blurry. Its a mixture of the poor light, my poor camera and my unsteady hands. But I'll put below what all the cards do that are unreadable. Please note it will take a LONG time for all these to upload. In the meantime...bear with it. Just know I do have photos of all these cards. I'm posting before the uploads are complete so you guys can see what's here thus so far and so I don't have to stay here and wait for the uploads (i.e. I can go get some breakfast). [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1450.jpg[/url] [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1452.jpg[/url] [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1446.jpg[/url] Tenten [The Only Girl in the Guy's Squad] While the Head NInja of this Ninja's Team is a "Rock Lee" or a "Neji Hyuga", the head ninja cannot recieve any damage by a Defeat in the Showdown. Comments: With the new "Gentle Fist" and "High Speed Move: Taijutsu", plus the older SR Lee and Neji, you can use this team and only have to worry about complete victories. Fortunately, Tenten has plenty of Kunai, so you can probably do some pretty evil stuff with this team... [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1447.jpg[/url] Unpredicted Clue: Lightning, Mission, Turn 3 Effect: Reveal the top 5 cards of your Deck. If there are 1 or more Jutsu cards among them, you can select up to 1 of those Jutsu card and place it in your hand. Then, return the reamining cards and shuffle your deck. Bravado Permanent 3, Wind/Lightning, Turn 1 Effect: Designate a jutsu card name. When this card is sent to your chakra area, search your deck for one copy of the designated Jutsu card, show it to your opponent and place it in your hand. Then, shuffle your deck. Comments: Great with Five-Pronged seal and, one of the most underplayed cards, Big Brother! Turn 1, play this mission and big brother. hey, you now got a wind or lightening chakra and either your seal or a jutsu of a type you needed for the seal without the waiting. And everyone who plays a seal deck should know that waiting=defeat. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1448.jpg[/url] Yeah, you should know these cards. But aren't they unbelieveable? Release of chakra saves my poor seal deck too... [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1453.jpg[/url] Kiba Inuzuka+Akamaru Fire+Earth Leaf, Genin, Male, Ninja Dog, Animal, Platoon, 1/0 When this ninja is sent out to attack, and it is not blocked, you can select 1 of your opponent's battle rewards at random and move it to the original owners hand. In that case, move of the cards in your hand to your opponent's battle rewards. 3/1|2/0 (Fang) Comments: This card is really nice with the card that looks for Rogue ninja's in battle rewards (Orphen?) and Pakkun-teams...but that's 4 elements x_x I guess fire has Itachi...so Water+Fire deck? The earth maybe for the new Jirobu cards? [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1454.jpg[/url] Sasuke Uchiha [Disappearance] Leaf, Genin, Male, Sharingan Eye When your opponent puts a "orochimaru" or a second "The Four Soudn NInja" in play, move this Ninja to your opponent's village. 4/1|0/0 (Taijutsu) Comments: Love this card. No growth, so the effect really doesn't make a different unless you manage to have him survive until turn 4-6. Even if he does, you can just growth him later. And that's ONLY against specific decks (not like the sound four are multi-element or anything...). PLUS TAIJUTSU. Great for Lightening/Fire Chidori/Rasengan decks, especially with the new move "High Speed Body". [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1489.jpg[/url] Iwashi Tatami Turn 2/0 Lightning, Leaf, Chuunin, Male Valid: When this ninja is sent out to Battle, place a Ninja Blade coin (symbolizing a mission coin) on it. If this ninja has 2 or more mission coins at the of your turn, you can remove them to draw 1 card. 3/1|1/1 (Ninjutsu) Comments: MORE SUPPORT and this card would be really neat. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1490.jpg[/url] Comments:...a counter for all of 3 contingencies...2 of which forces you to play Fire...*rolls eyes* [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1491.jpg[/url] He is a 1/0 non-injured. I still like the other one better, especially since lightening has plenty of draw support. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1492.jpg[/url] Your opponent can't play any counter Mission Cards. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1493.jpg[/url] Booby Trap Lightning Jutsu; Costs 1 Target: 1 of the cards in your opponent's discard pile Effect: Return the target to the top of its original owner's deck. Comments: funny for seal-locks ("here, you can have another jutsu or useless mission"), giving your opponent non-growth versions of ninja they have in play...but its a jutsu, not a mission...so you have to make sure you don't battle reward it x_x [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1494.jpg[/url] [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1457.jpg[/url] That's: When this ninja is the user of a Jutsu card, flip a coin. Heads, get back every Chakra discarded to play the jutsu card back from your discard pile into your chakra area. Comments: I really want to seal with him...but turn 5...x_x And a discard. Nice for Chidori I guess. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1458.jpg[/url] If you can't read it, it gives your Kiba Inuzuka (if in the same team) +1/+0. Personally I'm more excited that it has growth. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1456.jpg[/url] Comments: This card makes me lol. A sasuke that is stronger for each dead sasuke you have...heehee. But a turn 1 5 isn't bad...and more growth coins are always nice. What's REALLY nice though is giving this ninja growth somehow (?) and then growthing him naturally for a power 6 turn 1~2...but I don't think leaf has a client that gives everyone growth right? [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1495.jpg[/url] This was a promo card... [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1496.jpg[/url] Lifelong Promise Permanent 3, Turn 3 If your team with "naruto Uzumaki" wins 1 or more battle rewards as a result of the showdown, you can put 1 "genin" ninja in your discard pile in play. This effect cannot be duplicated. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1497.jpg[/url] The Will of Fire, Turn 3 Permanent Each time your ninja with 1 or more growth coins is discarded, you can place 1 growth coin on 1 of your in-play "genin" Ninja with no growth coins. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1498.jpg[/url] Turn 0 Rogue Ninja, Genin, Male If you have 1 or more ninja with the lightening symbol in play, this ninja is not included in the "1 ninja per turn" restriction. 1/0|0/0 Comments: Nice for an extra turn 0 or even turn 1 (against slower decks) prizes. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1499.jpg[/url] Garaa of the Desert (Possessed Mode) 5 (hand cost 1) Sand, Genin, Male, Name: Gaara of the Desert [Aspect of the Monster] Valid: This ninja can only be put into play when you discard your in play "gaara of the Desert" with "an entrance cost of 3 or lower" and 2 of your Chakra with a "wind Symbol" during your mission phase. When this ninja becomes the user of a jutsu card, you can pay 2 or more chakra in addition to the jutsu cost. In that case, that justu cannot be negated. 6/0|5/0 (Sand) [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1500.jpg[/url] comments: SASUKE GETS ANOTHER "Negate 1 Jutsu card"...but lightening...oh and Lee gets some of the action too. That's nice for the Tenten/Lee stradegy I put above...heehee... [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1501.jpg[/url] My Rule Turn 3 Permanent 3 Each time your team wins 1 or more battle rewards as a result of the showdown, you win 1 additional battle reward. When this card is played, select either of the following effects and apply it while this card remains in play. 1 You cannot deploy any ninjas. 2 you cannot use any jutsu or mission cards. Comments: See I love this card since you can play more than 1 at a time. Could you imagine 3 of these at once? "Oh no, I can't play any more ninjas...but I get 4 battle rewards if I win 1 battle..." Great against slow decks... [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1502.jpg[/url] This is just like the older Gentle Fist, except only entrance cost of 2 or more (so no hanabi/hinata), and it effects ALL your ninja (cannot be the target of justu cards). [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1503.jpg[/url] Ick. |
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#2
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[url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1504.jpg[/url]
When 1 of your ninjas takes 2 or more damage from a jutsu card, reduce it by 1. Can be used twice per turn. Yes, she has medical. Special Jonin. Finally, a Shizune that doesn't make your Tsunade worse. :3 [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1559.jpg[/url] Its Itachi. Akatsuki, Rogue Ninja, Jonin, Male, Sharingan Eye Turn 6, 1 discard All the effect texts of your opponent's in play "Sasuke uchiha" and "Kakashi Hatake" are negated. 6/3, 2/3, Genjutsu There's another one coming out this set. Similiar if not the same stats. Effect: When this ninja is the head ninja of a team that wins a victory or outstanding victory, flip a coin. if heads, your opponent discards 2 cards from their hand. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1460.jpg[/url] Genma Leaf, Special Jonin, Male 5, no Discard When this ninja comes into play, draw 1 card. If this ninja's team is blocked by 1 or more non-"leaf" ninjas, discard 1 of your chakras. 4/2|2/1 Summary: See this card would be nice for seal decks if you ignore the second sentence :3~ [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1461.jpg[/url] Aerial Dynamic Marking (Fire) (1) Requirements: Akamaru Effect: Draw 1 card at random from any position in either player's deck. Look at it, and return it either to the top or bottom of the same deck. Now see, if it didn't say "random", there might be a use for this card. I mean, if you still picked from the deck face down...but "random" means "completely random". So a random number generator. So, if you KNOW you have a great card at the bottom of your deck from some other effect, you can't put it on the top with this card. Oh well. Also, I don't see why the other dogs can't use this...and maybe kiba... *shrugs* [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1462.jpg[/url] Ninja Art of Beast Mimicry: Man Beast Clone 1 Fire, Fire Jutsu Rquirements: Fang combat attribute Target: 1 other ninja witha fang combat attribute in the same team as the user. Effect: The current combat of the target becomes the same value as the user's current combat. In addition, in the calcuation of the team power of the target's team, apply the target's combat value instead of its support value during this turn. Comments: ...so a power 6 kiba+akamaru team? But once you introduce the All-Fours justu from the Path to Hokage you can get some really nice...team 12...power going on. I still prefer using this card with Pakkun or, best of all, Nine-Tailed Fox. Nothing says "pwnt" like a power 36 team. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1463.jpg[/url] Target: Every ninja battling this user Effect: Change the target to injured status. X (the cost) must be the same as the number of ninjas in teh target and can only be paid by chakras with a "fire" symbol. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1464.jpg[/url] Toothpick (1) Target: A jutsu card with a cost of (1) Effect: Negate the jutsu card and discard it. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1465.jpg[/url] Supreme Order, 4/1, Fire Permanent: 1 Target: 1 of your opponent's ninjas Effect: Attach this card to the target. If the target is discarded, your opponent draws 2 cards. (When this card is attached, your opponent controls this card.) Comments: WTF? I guess you use this on your opponent's sasuke or when you can somehow take control of the ninja in question...or with Naruto+Sasuke (give sasuke to your opponent, take it and have sasuke die. Draw 2 cards). But even then..."Good Morning" anyone? I guess in a discard deck too...but still...I can't think of much use for this card, unfortunately. I'm sure there is somewhere though... [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1466.jpg[/url] Anbu Days (3/1) Permanent (3) Target: 1 ninja Effect: Attach this card to the target. The target's name is changed to "Anbu" and its printed power become 4/2 (healthy) and 2/1 (injured). If you attack this card to your opponent's ninja, they control this card. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1467.jpg[/url] [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1468.jpg[/url] Tiny Reinforcer Fire Mission, 3/1 Effect: During this turn, every time you successfully deploy a ninja, you can put 1 ninja in your discard pile into play that has an entrance cost of x. x=the entrance cost of the ninja you deployed divided by 2 (round down). PLEASE bandai no more "animate dead" cards for a while. That's what screwed up Yu-Gi-Oh!. This card isn't bad but...no more! T_T Ok, I lie. A lot more than that screwed up Yu-Gi-Oh!... [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1469.jpg[/url] ...this image is disturbing... [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1470.jpg[/url] Requires Asuma. Every lower entrance cost ninja in the opposing team are targets. If they are healthy, they are now injured. If they are injured, they are now discarded. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1471.jpg[/url] Its just like the other card but it only costs E1, and only targets 1 opposing ninja. Nice. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1472.jpg[/url] Yep...makes someone mental power 4 for 1 turn. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1473.jpg[/url] Haku Turn 3, 4/2|2/1 Mist, Rogue Ninja, Male, MENTAL POWER 2 When this ninja is put into play, flip a ninja blade coin. If its heads, you can deploy 1 additional ninja during the turn. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1474.jpg[/url] Summary: One of your ninja gets un-negateable jutsu for 3 turns. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1475.jpg[/url] Summary: Negates "Byakugan" for 3 turns. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1476.jpg[/url] Requires Jirobo Targets every ninja with a combat value for 3 of less. Gives them 1 damage Take that mental power. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1477.jpg[/url] Requires Kidomaru Targets the user +2/+0. Cannot receive damage from jutsu. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1478.jpg[/url] Requires: Medical combat attribute Targets: Every injured ninja in the users team Effect: Heal the target [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1479.jpg[/url] Water Style: Giant Vortex Jutsu XX Requirements: Jonin or higher rank Target: x number of your oppnent's team(s) battling against your team(s) Effect: Target gets =x team power during this turn. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1480.jpg[/url] Water Style: Water Dragon Jutsu WW1 Requirements: Jonin or Higher Rank Target: 1 ninja battling against the user Effect: Give 1 damage to the target. If the user is "The Second Hokage", move up to 3 cards in your discard pile to your chakra area. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1481.jpg[/url] When blocking with Shika, makes battles mental. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1482.jpg[/url] When battling, coin flip to make the battle mental. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1483.jpg[/url] ...While your opponent has sasuke in play, your naruto gets +1/+0 I know...it makes sense with the show...but it seems to sexist...-_- [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1484.jpg[/url] When this ninja recieves 1 or more damage on a single occasion, discard the same amount of your chakra. Then, negate the damage. If you cannot, this ninja recieves damage as usual. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1485.jpg[/url] You guys know this card. KIRIKIRIMAI! KAMAITACHI GOOOO! [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1486.jpg[/url] Attaches to an opponents ninja. Flip a coin at the beginning of each battle phase. If its heads, the ninja can't battle. If its tails, discard this card. [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1487.jpg[/url] Valid: Each growth coin on this ninja is +2/+2 instead of +1/+1 Clone Status, Growth, Genin, Leaf, Male Ninjutsu [url]http://i12.photobucket.com/albums/a237/kitsunewarlock/QFP/IMG_1488.jpg[/url] Clone Status, Growth, Genin, Leaf, Male Valid: While your opponent has an in play "Sasuke Uchiha", +2/+0 Ninjutsu |
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#3
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Only looked through a few but the asuma kurenai platoon is rediculous. 7/5 on turn 5 no hand cost. Plain beastly. Get me 3 now haha.
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#4
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Well getting it out on turn 5 would be hard unless you know how to get out an Asuma AND Kurenai on turn 2 and 3. But it is very versatile, which is nice.
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#5
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these cards are awesome even tough some of them dont work
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#6
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Read my first post.
I'm uploading the images now. If they don't work now, they should work in about an hour when photobucket finishes my uploads. |
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#7
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The majority of those links phale.
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#8
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Quote:
This card is 100% amazing. Even if it was turn 6 7/5, I would play it. |
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#9
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where did you get the cards?
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#10
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thanks for posting this now we know some of the cards atleast
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