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Stegy
04-30-2006, 01:30 PM
Ninja--18
2x Uzumaki Naruto (#1)
3x Sasuke Uchiha (#2)
3x Kakashi Hatake (#11)
3x Zabuza Momochi (#24)
1x Mizuki (#9)
1x Haruno Sakura (#27)
1x The Third Hokage (#13)
2x Ebisu (#10)
2x Kurenai Yuhi (#38)

Mission--13
3x Left Behind(M36)
2x Konoha Forehead Protector (M3)
1x A B Teacher (M4)
1x Disaster of the Ninetails (M5)
3x Cat Capturing Mission (M6)
1x The Awaking Morning (M18)
1x End of Battle (M21)
1x A Vow of Pain (M24)

Jutsu--9
3x 8 Trigram Divination Seal Spell (J6))
2x Tree Climbing Training (J40)
2x Kunai (J1)
2x Sharingan Eye (J7)


Yes, yes, nine days ago I posted this. What was I thinking? Basing everything off of speculation and possible card combos (plus forgetting that you could only play one Mission per turn o_0) I suppose.

Anyway, here's the list I'm going to try and perfect:

Ninja--20
3x Sasuke Uchiha [0 drop]
3x Kakashi Hatake [No power]
3x Zabuza Momochi [Demon of the Mist]
2x Kiba Inuzuka [Combination]
2x Akamaru [Ninja Dog]
1x The Demon Brothers--Gouzu
1x The Demon Brothers--Meizu
2x Kurenai Yuhi
2x Ebisu
1x The Third Hokage

Missions--6
3x One Morning [Wind]
2x Left Behind [Wind]
1x Make-out Paradise/Gathering Herbs/Coward [Fire/Water/Fire]

Jutsu--14
3x 8-Trigram Divination Seal Spell Formula [Fire]
3x Sharingan Eye [Fire]
3x Fire Style: Fire Ball Jutsu [Fire]
3x Water Clone Jutsu [Water]
2x Kunai OR Cross-Shaped Shuriken [Lightning]

Sideboard: 10
3x Haku
3x Water Style: Water Dragon Jutsu
2x Water Style: Giant Vortex Jutsu
1x The Demon Brothers--Gouzu
1x The Demon Brothers--Meizu

40 cards [20 Fire, 8 Water, 9 Wind, 2 Lightning, 1 "unsure"]

[B]Strategy: Pure beatdown, plain and simple. Ideally you'll want to drop Sasuke first turn, then next turn drop Kiba with Akamaru. You'll be one Ninja ahead of your opponent, granting you field presence and chump blockers. As the game progresses you start dropping some of the bigger hitters like Kakashi, Ebisu, and Yuhi. Finally, around turn 5 or 6, you drop Zabuza and go nuts with Jutsus.

Sideboard may seem odd but it's quite surprising for the opponent. Your objective is to win game 1, then side INTO a Water-themed deck, instead of Fire. Who will see it coming? ;x

What do you think? Am I trying to do too much? Any suggestions and comments would be appreciated. ^^

NarutoFan11
04-30-2006, 01:34 PM
um sounds good did you think of any combos

Dosu Kinuta
04-30-2006, 02:07 PM
well you cant exactly plan to play a certain ninja . they are all random and you have to be lucky enough to get what you want.

HydeoftheWind
04-30-2006, 02:15 PM
Have a backup plan. Mulligan if needed. That's what I have to say.

-David

Stegy
04-30-2006, 02:20 PM
Dosu Kinata: But the magic of Mulligan makes the world go round. And draw--draw makes the world go round just as well.

Narutofan11: Combos? Um.. how about Sasuke using Fire Ball Jutsu? lol, I don't really have any "combos", just pure beatdown.

HydeoftheWind
04-30-2006, 02:24 PM
But the magic of Mulligan makes the world go round.

BEAUTIFUL Finally someone agrees. Mulligan always helps.

-David

Stegy
05-02-2006, 11:54 AM
[Shameless Bump]Yes, Mulligan IS good..;x[/Shameless Bump]

Any other comments/suggestions? I'm finally getting a box of cards in a few days. =D

Kash_Matik
05-02-2006, 01:32 PM
It looks pretty good so far. The only thing I see that could be troublesome later on is the fact that you have too many different types of cards. Haveing to discard a card of the same type for cards that have Hand-Costs can become difficult to accomplish if you've got 3 or 4 different types of cards. ;)