View Full Version : new temari and new ino?
johnny yamanaka
01-21-2009, 04:52 PM
Does anyone know if there is a new ino in this set? and what is the stats and skill of jonin temari?
Heldigunner1
01-21-2009, 04:55 PM
http://www.bandaicg.com/naruto/attachment.php?attachmentid=911&d=1232389977
that's temari i don't know about any ino
johnny yamanaka
01-21-2009, 04:58 PM
she is cool, but teh hand cost kills her
Frost 22
01-21-2009, 06:27 PM
As I said on the Kankuro thread, (discussions lead in different directions, you know)
I just saw the pic a couple days ago. I'm so happy they finally gave her MP: 2, since I've always thought she deserved it. The T3 Hand Cost 1 is annoying though, and her healthy stats didn't get any better. Since this Temari boosts her stats, I have hope that these aren't her final stats. I think the next Shippuden Temari should be T4 Hand Cost 0, and be 5/3, 1/2(or 3), MP:2.
They should make a Shippuden Temari with an effect like Wind Scythe or Wind Pressure, but better. Like: [Wind Velocity] When this ninja is put in play, you can look at all the cards in your opponents hand, select one card, and discard it. That would be awesome! It would also be great if she got growth, like the Jonin Neji.
As for Ino, I don't know anything about her.
Saitsuofleaves
01-21-2009, 06:28 PM
As I said on the Kankuro thread, (discussions lead in different directions, you know)
I just saw the pic a couple days ago. I'm so happy they finally gave her MP: 2, since I've always thought she deserved it. The T3 Hand Cost 1 is annoying though, and her healthy stats didn't get any better. Since this Temari boosts her stats, I have hope that these aren't her final stats. I think the next Shippuden Temari should be T4 Hand Cost 0, and be 5/3, 1/2(or 3), MP:2.
They should make a Shippuden Temari with an effect like Wind Scythe or Wind Pressure, but better. Like: [Wind Velocity] When this ninja is put in play, you can look at all the cards in your opponents hand, select one card, and discard it. That would be awesome! It would also be great if she got growth, like the Jonin Neji.
As for Ino, I don't know anything about her.
That would also be borderline broken. That would be an auto staple in every deck in the game.
Frost 22
01-21-2009, 07:46 PM
That would also be borderline broken. That would be an auto staple in every deck in the game.
Perhaps paying chakra for the effect to work would make it fairer? Or sending it to their chakra area instead of discarding it. Or maybe the user should just pick a card type: Ninja, Jutsu, Mission, or Client, and then look and discard one card of that type if there is any. Or they could name an element. There are a lot of possibilities with continuing the idea of those two earlier Temaris.
Saitsuofleaves
01-21-2009, 07:51 PM
Perhaps paying chakra for the effect to work would make it fairer? Or sending it to their chakra area instead of discarding it. Or maybe the user should just pick a card type: Ninja, Jutsu, Mission, or Client, and then look and discard one card of that type if there is any. Or they could name an element. There are a lot of possibilities with continuing the idea of those two earlier Temaris.
Paying chakra would make her inferior to Wind Scythe and Wind Pressure. Both of them already send to the Chakra so using your effect with sending to Chakra would power creep immensely. And the User will either pick Ninja or Jutsu if intelligent (unless playing Alternate Win Condition, NvS, Successors, etc...where mission would be desirable). Naming an element wouldn't put ANY limitation on it because most of the best decks are mono-element. Highly doubt the chance of missing unless your opponent has a small hand.
Tayuya the flute godess
01-21-2009, 07:53 PM
Am i the only one that likes the temari?
Saitsuofleaves
01-21-2009, 07:54 PM
Am i the only one that likes the temari?
I would've loved the Temari but I'm not a fan of having to drop a HC on turn 3 to play a ninja.
dr.Rockso
01-21-2009, 07:55 PM
I would've loved the Temari but I'm not a fan of having to drop a HC on turn 3 to play a ninja.
possible knockout blow on T 3
toushin1101
01-21-2009, 07:58 PM
Am i the only one that likes the temari?
nah temari is mad hot,lol
Saitsuofleaves
01-21-2009, 08:00 PM
possible knockout blow on T 3
No it's not. I'd rather make my opponent's hand miserable than pay a chakra to get a ShikaChoji effect. I mean really, who's actually going to make Temari a Head Ninja? That means she's stays a 3 support on the attack, something Wind Pressure can do. On the block she gets one more support, but I'd rather have Shikamari out.
Sensei2312
01-21-2009, 08:01 PM
Am i the only one that likes the temari?
No, I love it. I mean a turn 3 Jonin that's name doesn't start with Asuma and end with "Can't be sent out if you have more BR's then your opponent." =/
She is pretty solid, and if she didn't have the hand cost, everyone would be p***ed asking why she doesn't.
She can have 4 support when blocking, and 5 combat when attacking...that makes her great for switching around on your opponent.
Plus now she has that extra MP, which makes it nice to have another ninja with more then just ONE freakin MP. ;)
Frost 22
01-21-2009, 08:05 PM
Paying chakra would make her inferior to Wind Scythe and Wind Pressure. Both of them already send to the Chakra so using your effect with sending to Chakra would power creep immensely. And the User will either pick Ninja or Jutsu if intelligent (unless playing Alternate Win Condition, NvS, Successors, etc...where mission would be desirable). Naming an element wouldn't put ANY limitation on it because most of the best decks are mono-element. Highly doubt the chance of missing unless your opponent has a small hand.
Wind Pressure doesn't send it to their chakra area, it discards it.
There would at least be a chance of missing, so there is some limitation.
How would sending it to your opponents chakra area instead of their discard pile make it more powerful?
I agree that Ninja or Jutsu would be used the most, but I still think this limitation would make the card fairer.
Plus, who says having a really good Temari card is a bad thing? I like the choose a card type one the best.
Saitsuofleaves
01-21-2009, 08:09 PM
Wind Pressure doesn't send it to their chakra area, it discards it.
There would at least be a chance of missing, so there is some limitation.
How would sending it to your opponents chakra area instead of their discard pile make it more powerful?
I agree that Ninja or Jutsu would be used the most, but I still think this limitation would make the card fairer.
Plus, who says having a really good Temari card is a bad thing? I like the choose a card type one the best.
My bad on Wind Pressure, I don't use it often so I forgot.
I didn't mean it like that I said that even if it did send to Chakra it would power creep the others because you can choose exactly what goes, instead of hoping for the best. Though with all the discard returners (I'm looking at you Lightning) Chakra actually might be safer, because at least you can negate a jutsu.
That limitation isn't one though. Sure it has SOME chance of missing, but the Detroit Lions had SOME chance of winning a game this season, Successors decks have SOME chance of winning a Sannin. It's just a very small chance.
And what's wrong with having a good Temari card? Nothing, that's why we have Wind Scythe, Violent Temper, and Wind Pressure.
Sensei2312
01-21-2009, 08:12 PM
My bad on Wind Pressure, I don't use it often so I forgot.
I didn't mean it like that I said that even if it did send to Chakra it would power creep the others because you can choose exactly what goes, instead of hoping for the best. Though with all the discard returners (I'm looking at you Lightning) Chakra actually might be safer, because at least you can negate a jutsu.
That limitation isn't one though. Sure it has SOME chance of missing, but the Detroit Lions had SOME chance of winning a game this season, Successors decks have SOME chance of winning a Sannin. It's just a very small chance.
And what's wrong with having a good Temari card? Nothing, that's why we have Wind Scythe, Violent Temper, and Wind Pressure.
HEY, you can only make fun of the lions if you live in Michigan. ;)
We know they are bad, you don't have to point it out. :rolleyes:
Saitsuofleaves
01-21-2009, 08:14 PM
HEY, you can only make fun of the lions if you live in Michigan. ;)
We know they are bad, you don't have to point it out. :rolleyes:
Then who am I supposed to make fun of, the Pirates?
Mist Rogue
01-21-2009, 08:15 PM
the hand cost isn't that big of a deal. It's still a good card. I wouldn't mind the hand cost at least it builds chakra.
Sensei2312
01-21-2009, 08:18 PM
Then who am I supposed to make fun of, the Pirates?
Of course!
They are just...as bad?
Well...maybe not, because NOBODY could be as bad as the Lions. :rolleyes:
Saitsuofleaves
01-21-2009, 08:19 PM
Of course!
They are just...as bad?
Well...maybe not, because NOBODY could be as bad as the Lions. :rolleyes:
Not true there's....uh....wait....give me a second....nope, nothing. Oh, wait, TNA, of course.
Frost 22
01-21-2009, 08:23 PM
My bad on Wind Pressure, I don't use it often so I forgot.
I didn't mean it like that I said that even if it did send to Chakra it would power creep the others because you can choose exactly what goes, instead of hoping for the best. Though with all the discard returners (I'm looking at you Lightning) Chakra actually might be safer, because at least you can negate a jutsu.
That limitation isn't one though. Sure it has SOME chance of missing, but the Detroit Lions had SOME chance of winning a game this season, Successors decks have SOME chance of winning a Sannin. It's just a very small chance.
And what's wrong with having a good Temari card? Nothing, that's why we have Wind Scythe, Violent Temper, and Wind Pressure.
OK, I see. You make a really good point. I agree with you on those good Temaris, I am just excited for a possible Shippuden Jonin Temari that has a great effect like those! :)
Frost 22
01-24-2009, 01:16 PM
As I said on the Kankuro thread, (discussions lead in different directions, you know)
I just saw the pic a couple days ago. I'm so happy they finally gave her MP: 2, since I've always thought she deserved it. The T3 Hand Cost 1 is annoying though, and her healthy stats didn't get any better. Since this Temari boosts her stats, I have hope that these aren't her final stats. I think the next Shippuden Temari should be T4 Hand Cost 0, and be 5/3, 1/2(or 3), MP:2.
They should make a Shippuden Temari with an effect like Wind Scythe or Wind Pressure, but better. Like: [Wind Velocity] When this ninja is put in play, you can look at all the cards in your opponents hand, select one card, and discard it. That would be awesome! It would also be great if she got growth, like the Jonin Neji.
As for Ino, I don't know anything about her.
I just saw the Temkuro platoon again, and this is the same effect, but without the your oppenent can negate this by discarding two cards from their hand part! I swear I had no idea when I came up with this effect. This makes all of my speculation on having a card like this with other limitations kind of useless. I still think there should be a Temari with an effect called [Wind Velocity], though. I like it.
Genre
01-24-2009, 01:58 PM
possible knockout blow on T 3
possible trigrams on T 3.
josychiha
01-25-2009, 11:30 AM
isnt that why they made that snazybaki that rearranges a team send her as head gets five then rearange and put her as four support i will play maybe one of them hey who knows matbe kaknkuro will have a hand cost with a decent effect
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