View Full Version : over 9000 ?
shikamaru pwns anyone
05-03-2008, 07:00 PM
is over 9000 too good with all of the new jutsu and everything you have
sand levitation
(basically a disguise jutsu for 1 wind
sand tomb
sand tsunami
and double sand blade
now gaara has everything he needs to make a solid deck is this deck getting a little too powerful ?
shikamaru pwns anyone
05-03-2008, 07:06 PM
its too specific its good but not amazing if u run earth{witch is goin to be beast} caged bird and other stuff like that screws it up
well there is plenty of anti missions etc stuff to get rid of bird and other stuff i really think that wind is getting a little to powerful
shikamaru pwns anyone
05-03-2008, 07:09 PM
there is definentlt ways around it so no its not to powerful even with thenew stuff.
but it has everything damage neagtion huge team battles stuff along with good status i really like it now i always thought this way but with double sand blade i was considering it and now i saw sand levitation is just amazing
hakusecond007
05-03-2008, 07:10 PM
is over 9000 too good with all of the new jutsu and everything you have
sand levitation
(basically a disguise jutsu for 1 wind
sand tomb
sand tsunami
and double sand blade
now gaara has everything he needs to make a solid deck is this deck getting a little too powerful ?
its too specific its good but not amazing if u run earth{witch is goin to be beast} caged bird and other stuff like that screws it up
drizzt001
05-03-2008, 07:12 PM
there is definentlt ways around it so no its not to powerful even with thenew stuff.
Chidorimaster1993
05-03-2008, 07:44 PM
only gaara justsus i'd play in 9000 are Sand Tomb and double sand blade.
shikamaru pwns anyone
05-03-2008, 08:10 PM
only gaara justsus i'd play in 9000 are Sand Tomb and double sand blade.
i would play
2 sand tombs
2 double sand blade
and 1 or 2 sand levetation
x}{gaara}{x
05-04-2008, 08:00 PM
i would play
2 sand tombs
2 double sand blade
and 1 or 2 sand levetation
This is probably one of the dumbest over 9000 lineups in the world...
first off, levatation is terrible, fan is better, and has no cost.
all >9000 lineups should be:
3 Sand Tomb
2-4 sand(tsunami/DSB)
2 Fan
tarman727
05-05-2008, 04:21 AM
Im not going to release my latest tech but my old tech was:
3 Sand Tomb
3 Sand Coffin
3 Gigantic Fan
Sided:
2 DSB/ST
Sans19
05-05-2008, 04:29 AM
it doesn't matter what jutsu or missions over 9000 gets it still has one major weakpoint,
gaara, he is only one ninja and you can't have a really good, consistant deck that is based on only three cards in your deck.
mirrormansorata
05-05-2008, 09:51 AM
it doesn't matter what jutsu or missions over 9000 gets it still has one major weakpoint,
gaara, he is only one ninja and you can't have a really good, consistant deck that is based on only three cards in your deck.
x.x please try telling that to the people who've been winning with Over 9000. I built it before IP came out (with prioxies), it pwned then, and it still does now (though I don't think it will for much longer, it's time's just about up, I give it till the 23rd). People counter argue that it needs Gaara to win. Gaara is a heavy hitter in the deck, though it isn't IMPOSSIBLE to win without him it's just to hard to try. Drawing Gaara isn't very difficult either, Sakura's Decision's the best draw in the game IMO, you can easily go through half the deck by turn 4 and if you haven't hit a Gaara by then you seriously need to shuffle better.
OneWingedAngel
05-05-2008, 10:20 AM
I 9000 deck are pretty much get Gaara or lose. But, if they get Gaara he can wipe the field clean making it impossible for you to recover. He hits turn four, there are more than enough ways for wind to build chakra, and all of his jutsus can target ninjas not battling. A well timed Cage Bird can stop him and Shika USF forces him to be a back ninja, so he has his weaknesses. Is wind getting too powerful? Maybe, but not to the point where nothing else is runnable. What makes the 9000 decks stupid is how easy it is to get everything. All you have to do is buy a starter deck or two and you're set.
Asuma Sarutobi
05-05-2008, 10:40 AM
I 9000 deck are pretty much get Gaara or lose. But, if they get Gaara he can wipe the field clean making it impossible for you to recover. He hits turn four, there are more than enough ways for wind to build chakra, and all of his jutsus can target ninjas not battling. A well timed Cage Bird can stop him and Shika USF forces him to be a back ninja, so he has his weaknesses. Is wind getting too powerful? Maybe, but not to the point where nothing else is runnable. What makes the 9000 decks stupid is how easy it is to get everything. All you have to do is buy a starter deck or two and you're set.
gaara ip still gets his effect as head ninja against a team with shika usF
visserac88
05-05-2008, 10:46 AM
usf doesn't stop 9000 as much, Gaara ip still gets his effect while he's sent out to attack as a head ninja. Depending on 9000's starting curve if they turn out defensive, they wont win the match.
As said by others, take Gaara [ip] out of the equation and the deck itself turns out to be a bust. Any deck that revolves around one single ninja will never be a top tier.
But if Gaara [ip] does hit the field with decent control and chakra...
=/
OneWingedAngel
05-05-2008, 11:31 AM
gaara ip still gets his effect as head ninja against a team with shika usF
Shika USF's effect makes Gaara's entrance cost 0, so he can't use jutsus that require an entrance cost of 4 or more. So all of his good jutsus can't be used.
OneWingedAngel
05-05-2008, 11:38 AM
usf doesn't stop 9000 as much, Gaara ip still gets his effect while he's sent out to attack as a head ninja. Depending on 9000's starting curve if they turn out defensive, they wont win the match.
As said by others, take Gaara [ip] out of the equation and the deck itself turns out to be a bust. Any deck that revolves around one single ninja will never be a top tier.
But if Gaara [ip] does hit the field with decent control and chakra...
=/
This isn't entirely true. DFC deck revolve around 1st Hokage and they work just fine, most of them anyway. Revolving a deck around one ninja isn't a terrible strategy so long as can assure yourself that you will draw him. IP isn't searchable so you have to rely on dra effect to get him, and if you happen to lose one in your battle reward, there's not much you can do about it. Deck like DFC, Sound 5, Toads and Sexy Gaara are all searchable, so you could make decks built around these cards and have a good chance of getting them to your hand. Whether or not when the card is played if it can still win is up to the player.
visserac88
05-05-2008, 12:22 PM
This isn't entirely true. DFC deck revolve around 1st Hokage and they work just fine, most of them anyway. Revolving a deck around one ninja isn't a terrible strategy so long as can assure yourself that you will draw him. IP isn't searchable so you have to rely on dra effect to get him, and if you happen to lose one in your battle reward, there's not much you can do about it. Deck like DFC, Sound 5, Toads and Sexy Gaara are all searchable, so you could make decks built around these cards and have a good chance of getting them to your hand. Whether or not when the card is played if it can still win is up to the player.
basically you explained in detail of what I was trying to say. 9000 and dfc are in the same boat. Either will win a Jonin+ for awhile.
I would rather bet on a Sharingan deck over 9000 any day. Decks with more users are far more playable then limited users.....it's just basics. The less requirements and more playable users, the better.
Chidorimaster1993
05-05-2008, 12:28 PM
he's not too good.
Sand coffin is worthless since it's nothing more than a late game sand coffin, but DBS is an guaranteed paper bomb and can use 1 wind and 1 off-element chakra for it. Plus, it's 50/50 for either an auto-kill or an injure, but your likely to win a victory or higher anyway it happens.
I'd USUALLY run like:
3-Sand Tomb (obviously)
2 to 3-DBS
3-Wind Scythe
IMO, DBS is second-best and is very good for it's cost, plus it being searchable can allow you to easily run it in trip's to knock off your opponent even more (plus can't be stopped be their Fan).
Wind Scythe is just there because not only will it stop their big jutsus 99% of the time, it stops most of their little jutsus such as paper bomb, SA, and etc. usually it just helps me get game point since I sand tomb their chump or their big ninja, and when they drop their Fan I can drop a wind scythe to hopefully either put them in a worse position, or win the game right then and there.
It depends on what's being run at my local though, as I usually main Fan's in there and side Wind Scythe, but it could be best to do vice-versa.
OneWingedAngel
05-05-2008, 12:31 PM
basically you explained in detail of what I was trying to say. 9000 and dfc are in the same boat. Either will win a Jonin+ for awhile.
I would rather bet on a Sharingan deck over 9000 any day. Decks with more users are far more playable then limited users.....it's just basics. The less requirements and more playable users, the better.
Sharigan vs 9000 is strictly a matter of preference. I would rather use 9000. Yes Sharingan has more users and good jutsus, but 9000 has the abiltiy to seach for the jutsus and wind has better draw and chakra build. But, like I said, it all about what you prefer.
shikamaru pwns anyone
05-05-2008, 12:40 PM
This is probably one of the dumbest over 9000 lineups in the world...
first off, levatation is terrible, fan is better, and has no cost.
all >9000 lineups should be:
3 Sand Tomb
2-4 sand(tsunami/DSB)
2 Fan
you really dont need tsmami in the deck it is a good jutsu but double sand blade is killer
shikamaru pwns anyone
05-05-2008, 12:53 PM
i guess is not too powerful but i still thinks it too good to play they should of made it somewhat different not that i will ever play it
Sephiroth
05-05-2008, 12:55 PM
I tend to agree that the biggest flaw with an Over 9000 deck build is the fact that the deck is catered around Gaara [IP]. Without drawing into a Gaara, you're more or less sunk, and since there's no way to artificially search for him (Which isn't the case for DFC, by the way, thanks to 'Youthful Appearance'), you have to rely on luck, and mathematical odds.
That being said however, it isn't difficult to draw into a Gaara, there's just a healthy chance that you might not (Odds are still in favor of finding one over not finding one, since if you use ADP or Decision, or any other kind of draw card, it allows you to mow through half your deck relatively quickly).
Outside of that however, I think that Gaara [IP] is the metagames' strongest deck type, especially once Chosen cards become legal, simply because of the amount of negation (gigantic fan, wind scythes), removals (sand tombs), and kill cards (Double Sand Blades).
If it weren't for DSB, I wouldn't think the deck would be that much better, but the card is just lethal.
I'm using:
1x Ultimate Defense: Shield of the Shukaku
1x Sand Tsunami
2x Gigantic Fan
2x Sand Tomb
2x Sand Coffin
2x Double Sand Blade
I'm thinking about leaving Sand Coffins, but this 0/0 effect is still good :D
Shika USF's effect makes Gaara's entrance cost 0, so he can't use jutsus that require an entrance cost of 4 or more. So all of his good jutsus can't be used.
Put Baki as head ninja :P
visserac88
05-06-2008, 09:37 AM
I'm using:
1x Ultimate Defense: Shield of the Shukaku
1x Sand Tsunami
2x Gigantic Fan
2x Sand Tomb
2x Sand Coffin
2x Double Sand Blade
I'm thinking about leaving Sand Coffins, but this 0/0 effect is still good :D
Put Baki as head ninja :P
It might be best to play
3x Sand tomb
3x DSB
3x Gig fan
.....any wind x/wind deck should be running 3x gig fan. DSB is always gonna pull off damage.....win win situation. Sand tomb is just gawdly.
Keeping to six jutsus and 3 Gaaras should be a good enough ratio to not over flow and makes the build less dependent.
It might be best to play
3x Sand tomb
3x DSB
3x Gig fan
.....any wind x/wind deck should be running 3x gig fan. DSB is always gonna pull off damage.....win win situation. Sand tomb is just gawdly.
Keeping to six jutsus and 3 Gaaras should be a good enough ratio to not over flow and makes the build less dependent.
I was trying to play with less Gaaras Jutsu unfortunately sometimes I was out of them in half time game.
Now I'm going to try Futaba + Haku so Gaara will come quicker from "near bottom" of the deck :P
I will think about that, but first of all, I need to get 3rd DSB :D
Btw, how about m-us051 The light and the Darkness or Sand Levitation (Idk the number)?
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