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Kakashi Of The Sharingan
03-13-2008, 11:44 PM
10 new supers and 15 old ones thoughts on the 3 new 1 reprint super per box?

reddragondecease
03-13-2008, 11:46 PM
Where did you gather this information?

Kakashi Of The Sharingan
03-13-2008, 11:48 PM
the front page

reddragondecease
03-13-2008, 11:50 PM
Alright, was just making sure.*Doesn't observe front page much anymore*

Only reason I asked was because there are a few people who tend to lie to make themselves look high and mighty. That's all.

Kakashi Of The Sharingan
03-13-2008, 11:52 PM
yeah but on topic i think that it should have been 2 reprint supers and 2 new supers because theres more reprint supers

reddragondecease
03-13-2008, 11:56 PM
On the other hand, for the most part I'm sure people want to get their hands on the ten Supers quickly and efficiently...I mean, the 3:1 ratio does make sense.

Faris Kalin
03-14-2008, 12:44 AM
10 new supers and 15 old ones thoughts on the 3 new 1 reprint super per box?

Hmm, assuming that this is a hard ratio like the 1:6 SR pack ratio, then I think this is great. This will make it a lot more easier to get the new SRs that I need w/o being inundated with old SRs that I already have playsets of. Good job, Bandai.

jim2069
03-14-2008, 01:28 AM
only 10 new supers they better be broken other wise i might only by a box if that.

x}{gaara}{x
03-14-2008, 07:15 AM
thank god, if there are atleast 3 good supers, theres a chance that u get 1 every box.

PandaMan69
03-14-2008, 09:03 AM
but what if all but one of the new supers suck? then what do you do???

Guy: Well i just preordered my box of the chosen without really knowing what the new supers are.
Guy 2: Well i know that these are 9 of the 10 new supers:

Nawaki: same effect as before but he doesnt get discarded if you have Tsunade In play(2/1, 0/0)

Choji: Kinda the same as UsF only 2 turns higher and kills both automatically(only works on turn 0's)(4/0, 1/0)

Naruto: Valid: If in the same team as sakura/sasuke he gets +3/+3 and hes a 3/1 inj and a 1/1 healthy

Shino: When this ninja is sent out to battle put one bug coin on one ninja battling against the user(thats all no effect to the bug coins)

Shino's Jutsu: Turn all Bug coins into +0/-2(cost 3 wind)

Hinata: At the beginning of your opponents turn remove all bug coins from the field(good combo with the shino right?)[1/1, 1/3]

Kimimaro: Valid: at the beginning of your turn if your opponent has both gaara and rock lee in play injure this ninja. Heal this ninja at the end of your turn(6/3, 5/2)

Rock Lee: [Hung Over] Valid: if growthed from Rock lee Beserk discard this ninja at the beginning of your next turn(4/1, 3/0)<<couldnt help myself on this one>>>

Sasuke: if your opponent has any ninja's with [Special Power] in play at the end of the turn give one damage to one of their injured ninja's(5/1, 2/0)<< couldnt think of any more so i made this one>>

Guy: Well i think i'm going to quit playing after this =/
Guy 2: you shouldve waited haha!!!!

wouldnt a situation like this make u want to kill yourself?

majinsasuke344
03-14-2008, 09:54 AM
but what if all but one of the new supers suck? then what do you do???

Guy: Well i just preordered my box of the chosen without really knowing what the new supers are.
Guy 2: Well i know that these are 9 of the 10 new supers:

Nawaki: same effect as before but he doesnt get discarded if you have Tsunade In play(2/1, 0/0)

Choji: Kinda the same as UsF only 2 turns higher and kills both automatically(only works on turn 0's)(4/0, 1/0)

Naruto: Valid: If in the same team as sakura/sasuke he gets +3/+3 and hes a 3/1 inj and a 1/1 healthy

Shino: When this ninja is sent out to battle put one bug coin on one ninja battling against the user(thats all no effect to the bug coins)

Shino's Jutsu: Turn all Bug coins into +0/-2(cost 3 wind)

Hinata: At the beginning of your opponents turn remove all bug coins from the field(good combo with the shino right?)[1/1, 1/3]

Kimimaro: Valid: at the beginning of your turn if your opponent has both gaara and rock lee in play injure this ninja. Heal this ninja at the end of your turn(6/3, 5/2)

Rock Lee: [Hung Over] Valid: if growthed from Rock lee Beserk discard this ninja at the beginning of your next turn(4/1, 3/0)<<couldnt help myself on this one>>>

Sasuke: if your opponent has any ninja's with [Special Power] in play at the end of the turn give one damage to one of their injured ninja's(5/1, 2/0)<< couldnt think of any more so i made this one>>

Guy: Well i think i'm going to quit playing after this =/
Guy 2: you shouldve waited haha!!!!

wouldnt a situation like this make u want to kill yourself?

These cards phail and won't be the new SRs.

[-Chidori!-]
03-14-2008, 11:26 AM
Have faith in bandai.

jim2069
03-14-2008, 01:14 PM
i will have faith when we see some new cards as preview that are good
i thought stage 2 was good till i tried to make a stage 2 deck and then looked i was at like 32 cards before adding staple early game and justu to help out early and draw mission.

Yondaime-sama
03-14-2008, 01:36 PM
I'm pretty sure one of the new Supers will be Hinata. That leaves us with 9 Supers.

Anyway, since the ration is 3 new Supers and 1 old one, and there are 15 reprints, stuff like Kakashi ES, Fourth, Third, Chidori, etc. is going to be really hard to get. And since there's 15 of them, we can assume some of them suck because there weren't 15 GOOD Supers between Path and Dream Legacy.

http://i92.photobucket.com/albums/l5/Brian_Portillo/shinobi-330_14.gif
http://i92.photobucket.com/albums/l5/Brian_Portillo/jutsu-291_14.gif
Yay for Hina -_-

jim2069
03-14-2008, 02:06 PM
I'm pretty sure one of the new Supers will be Hinata. That leaves us with 9 Supers.

Anyway, since the ration is 3 new Supers and 1 old one, and there are 15 reprints, stuff like Kakashi ES, Fourth, Third, Chidori, etc. is going to be really hard to get. And since there's 15 of them, we can assume some of them suck because there weren't 15 GOOD Supers between Path and Dream Legacy.

http://i92.photobucket.com/albums/l5/Brian_Portillo/shinobi-330_14.gif
http://i92.photobucket.com/albums/l5/Brian_Portillo/jutsu-291_14.gif
Yay for Hina -_-

both hinata jutsu are the same card same effect so with 10 new supers that leaves 8 super her jutsu will be one and hinata will be one.

yoshimar
03-14-2008, 06:34 PM
The Reprins Are Only From He First 4 Sessons

majinsasuke344
03-14-2008, 06:46 PM
The Reprins Are Only From He First 4 Sessons

No the first 5 sets will have reprinted card in the Chosen.

majinsasuke344
03-14-2008, 06:47 PM
both hinata jutsu are the same card same effect so with 10 new supers that leaves 8 super her jutsu will be one and hinata will be one.

The jutsu is a rare and just b/c the Hinata's a SR, in Japan, doesn't mean it will be a SR here. The card "Time for the Showdown!" was a SR in Japan, but a rare here.

rasengan_pwns_chidori
03-14-2008, 07:08 PM
I'm pretty sure one of the new Supers will be Hinata. That leaves us with 9 Supers.

Anyway, since the ration is 3 new Supers and 1 old one, and there are 15 reprints, stuff like Kakashi ES, Fourth, Third, Chidori, etc. is going to be really hard to get. And since there's 15 of them, we can assume some of them suck because there weren't 15 GOOD Supers between Path and Dream Legacy.

http://i92.photobucket.com/albums/l5/Brian_Portillo/shinobi-330_14.gif
http://i92.photobucket.com/albums/l5/Brian_Portillo/jutsu-291_14.gif
Yay for Hina -_-

If you're saying that Hinata, no, The Chosen will be only Reprints and US Exclusive. If not, cool!

rasengan_pwns_chidori
03-14-2008, 07:10 PM
but what if all but one of the new supers suck? then what do you do???

Guy: Well i just preordered my box of the chosen without really knowing what the new supers are.
Guy 2: Well i know that these are 9 of the 10 new supers:

Nawaki: same effect as before but he doesnt get discarded if you have Tsunade In play(2/1, 0/0)

Choji: Kinda the same as UsF only 2 turns higher and kills both automatically(only works on turn 0's)(4/0, 1/0)

Naruto: Valid: If in the same team as sakura/sasuke he gets +3/+3 and hes a 3/1 inj and a 1/1 healthy

Shino: When this ninja is sent out to battle put one bug coin on one ninja battling against the user(thats all no effect to the bug coins)

Shino's Jutsu: Turn all Bug coins into +0/-2(cost 3 wind)

Hinata: At the beginning of your opponents turn remove all bug coins from the field(good combo with the shino right?)[1/1, 1/3]

Kimimaro: Valid: at the beginning of your turn if your opponent has both gaara and rock lee in play injure this ninja. Heal this ninja at the end of your turn(6/3, 5/2)

Rock Lee: [Hung Over] Valid: if growthed from Rock lee Beserk discard this ninja at the beginning of your next turn(4/1, 3/0)<<couldnt help myself on this one>>>

Sasuke: if your opponent has any ninja's with [Special Power] in play at the end of the turn give one damage to one of their injured ninja's(5/1, 2/0)<< couldnt think of any more so i made this one>>

Guy: Well i think i'm going to quit playing after this =/
Guy 2: you shouldve waited haha!!!!

wouldnt a situation like this make u want to kill yourself?

Then I would kill myself for being a retard, or hope I get only Reprints.

Shino'sDad
03-14-2008, 07:17 PM
both hinata jutsu are the same card same effect so with 10 new supers that leaves 8 super her jutsu will be one and hinata will be one.

In all honesty, only the Hinata jutsu deserves Super Rare Status in America. Really, her effect is the same as Rock Lee [Genius of Efforts] all the way back from PtH, except that she has to be injured to get the coin at the end of the turn. I would run [Ointment] over this in any deck that includes Hinata. If they change her effect to be something worthy of a SR, then I will change my mind. What I want to see is what Bandai America does with the "Captured Hinata" mission card, because if left untouched in translation, it will be a nice tactic for Earth decks.

majinsasuke344
03-14-2008, 07:18 PM
In all honesty, only the Hinata jutsu deserves Super Rare Status in America. Really, her effect is the same as Rock Lee [Genius of Efforts] all the way back from PtH, except that she has to be injured to get the coin at the end of the turn. I would run [Ointment] over this in any deck that includes Hinata. If they change her effect to be something worthy of a SR, then I will change my mind. What I want to see is what Bandai America does with the "Captured Hinata" mission card, because if left untouched in translation, it will be a nice tactic for Earth decks.

As we know, the Japanese versions aren't always our versions.

reddragondecease
03-14-2008, 10:52 PM
In all honesty, only the Hinata jutsu deserves Super Rare Status in America. Really, her effect is the same as Rock Lee [Genius of Efforts] all the way back from PtH, except that she has to be injured to get the coin at the end of the turn. I would run [Ointment] over this in any deck that includes Hinata. If they change her effect to be something worthy of a SR, then I will change my mind. What I want to see is what Bandai America does with the "Captured Hinata" mission card, because if left untouched in translation, it will be a nice tactic for Earth decks.

And that she can be a back ninja. And that it's a growth coin, and not a +1/+0 coin. And it's when she blocks, unlike Lee who has to be attacking.

Stamp a protective second effect on, and I'd say that that's worth SR status just as much as a decent-sized pool of the cards in recent sets are. Hell, this Hinata is better then at least a half a dozen of the SRs we currently have, in one set alone.

Kisame_Hoshigaki
03-16-2008, 06:59 PM
So will that mean it will be a little easier to get a super-rare than before.

toushin1101
03-16-2008, 07:40 PM
yeah but on topic i think that it should have been 2 reprint supers and 2 new supers because theres more reprint supers

i couldnt agree more is just gonna make it harder to get the new sr's and then we all will be stuck wit alot of reprints

Hiei_Zero
03-17-2008, 12:27 AM
i couldnt agree more is just gonna make it harder to get the new sr's and then we all will be stuck wit alot of reprints

huh it is 3 new 1 reprint. in a box the title of the thread is misleading he has it backwards...

Kakashi_Hatake777
04-06-2008, 02:20 PM
I'm pretty sure one of the new Supers will be Hinata. That leaves us with 9 Supers.

Anyway, since the ration is 3 new Supers and 1 old one, and there are 15 reprints, stuff like Kakashi ES, Fourth, Third, Chidori, etc. is going to be really hard to get. And since there's 15 of them, we can assume some of them suck because there weren't 15 GOOD Supers between Path and Dream Legacy.

http://i92.photobucket.com/albums/l5/Brian_Portillo/shinobi-330_14.gif
http://i92.photobucket.com/albums/l5/Brian_Portillo/jutsu-291_14.gif
Yay for Hina -_-

Can u tell me what does the Hina jutsu does?

Animewolf17
04-07-2008, 11:20 AM
both hinata jutsu are the same card same effect so with 10 new supers that leaves 8 super her jutsu will be one and hinata will be one.

Sorry but thats not correct I'm not too sure about the jutsu since I'm going by memory here but Hinata is a rare which is good because that one is fail as a super.



Source: The new Naruto Collector Check your local Targets I picked mine up on Saturday.

Ninja Jew
04-07-2008, 01:07 PM
but what if all but one of the new supers suck? then what do you do???

Guy: Well i just preordered my box of the chosen without really knowing what the new supers are.
Guy 2: Well i know that these are 9 of the 10 new supers:

Nawaki: same effect as before but he doesnt get discarded if you have Tsunade In play(2/1, 0/0)

Choji: Kinda the same as UsF only 2 turns higher and kills both automatically(only works on turn 0's)(4/0, 1/0)

Naruto: Valid: If in the same team as sakura/sasuke he gets +3/+3 and hes a 3/1 inj and a 1/1 healthy

Shino: When this ninja is sent out to battle put one bug coin on one ninja battling against the user(thats all no effect to the bug coins)

Shino's Jutsu: Turn all Bug coins into +0/-2(cost 3 wind)

Hinata: At the beginning of your opponents turn remove all bug coins from the field(good combo with the shino right?)[1/1, 1/3]

Kimimaro: Valid: at the beginning of your turn if your opponent has both gaara and rock lee in play injure this ninja. Heal this ninja at the end of your turn(6/3, 5/2)

Rock Lee: [Hung Over] Valid: if growthed from Rock lee Beserk discard this ninja at the beginning of your next turn(4/1, 3/0)<<couldnt help myself on this one>>>

Sasuke: if your opponent has any ninja's with [Special Power] in play at the end of the turn give one damage to one of their injured ninja's(5/1, 2/0)<< couldnt think of any more so i made this one>>

Guy: Well i think i'm going to quit playing after this =/
Guy 2: you shouldve waited haha!!!!

wouldnt a situation like this make u want to kill yourself?
It would suck but we already know several Supers So that entire statement you just made has been invalidated

Drew Dioxin
04-07-2008, 02:41 PM
the hinata mission seems untouched,

turn 1/1 handcost
permanant 3
your opponent may not win BR's.at the beginning ofthere turn they may discard 2 cards in there hand to send this mission to your chakra area.


seems good.

shikamaru pwns anyone
04-07-2008, 02:49 PM
the hinata mission seems untouched,

turn 1/1 handcost
permanant 3
your opponent may not win BR's.at the beginning ofthere turn they may discard 2 cards in there hand to send this mission to your chakra area.


seems good.

and its a super rare

i am getting this card it soo good it holds of till late game plus is hand control on last turn

veganight
04-07-2008, 04:58 PM
Can u tell me what does the Hina jutsu does?

Hyuuga Hinata
Element: Soil
Konoha/Genin/Female/Byakugan/Growth/Deployment Cost: 0/Hand Cost: 0
Healthy State BP: 0/1 Injured State BP: 1/1
[Discarding the weak heart]
[Valid]: When this card is in injured state and is sent out to defence, at the end of the turn,
place 1 growth coin on this card
SR

Jutsu 290
100 Striking Palms
Element: Soil
Chakra Cost: [Soil]
Requirement: [Hyuuga Hinata]
Target: Leader of user's in-combat team
Effect: Target receives 1 damage. This jutsu can only be used when defending.
Common

Jutsu 291
Protection - Eight Trigram 64 Strikes
Element: Soil
Chakra Cost: [Soil][Soil]
Requirement: [Hyuuga Hinata]
Target: User
Effect: During the turn, target gains +6/+6. In Addition, target cannot be the target of
opponent's jutsu cards. This jutsu can only be used when defending.
SR

the rareitys are from the japanesse set

kirbyrocks101
04-07-2008, 05:55 PM
but what if all but one of the new supers suck? then what do you do???

Guy: Well i just preordered my box of the chosen without really knowing what the new supers are.
Guy 2: Well i know that these are 9 of the 10 new supers:

Nawaki: same effect as before but he doesnt get discarded if you have Tsunade In play(2/1, 0/0)

Choji: Kinda the same as UsF only 2 turns higher and kills both automatically(only works on turn 0's)(4/0, 1/0)

Naruto: Valid: If in the same team as sakura/sasuke he gets +3/+3 and hes a 3/1 inj and a 1/1 healthy

Shino: When this ninja is sent out to battle put one bug coin on one ninja battling against the user(thats all no effect to the bug coins)

Shino's Jutsu: Turn all Bug coins into +0/-2(cost 3 wind)

Hinata: At the beginning of your opponents turn remove all bug coins from the field(good combo with the shino right?)[1/1, 1/3]

Kimimaro: Valid: at the beginning of your turn if your opponent has both gaara and rock lee in play injure this ninja. Heal this ninja at the end of your turn(6/3, 5/2)

Rock Lee: [Hung Over] Valid: if growthed from Rock lee Beserk discard this ninja at the beginning of your next turn(4/1, 3/0)<<couldnt help myself on this one>>>

Sasuke: if your opponent has any ninja's with [Special Power] in play at the end of the turn give one damage to one of their injured ninja's(5/1, 2/0)<< couldnt think of any more so i made this one>>

Guy: Well i think i'm going to quit playing after this =/
Guy 2: you shouldve waited haha!!!!

wouldnt a situation like this make u want to kill yourself?

reprints make it all better...
but now we know that zabuza is worth geting a box over XD
plus+RAINBOW FOILS :0

Animewolf17
04-08-2008, 09:57 AM
the hinata mission seems untouched,
Earth
turn 1/1 handcost
permanant 3
your opponent cannot win BR's.However,During thier mission phase they can discard 2 cards in there hand to discard this mission card.


seems good.

Fixed with the correct effect.