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#1
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Well here is my theory..
They say that the old one is better.. and that is probly took more skill and what not.. But i dont like the old school players bashing on this new game.. WE havent even seen a rule book yet so cool it.. If you dont like this game then play the old one.. which died so goodluck.. Until we see how the game is after the first set.. then people can talk.. Also on a side note: i will be the one top 8ing in the first major event for this game in Cali... hahaha... i hope they have good prize support |
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#2
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I don't understand why everyone is bashing this game. Infact, I would have expected that DragonBall, DragonBall Z, and DragonBall GT fans would have been happy that their favorite series was being re-incarnated into another CCG. The facts are that the old Re:Z and DragonBall Z are no longer played on a large scale basis. You don't have to jump ship with your morales or connections with your old game, but don't you guys think that you should at least give this game a chance before saying that it isn't good enough to compete with the old? Wouldn't it be better to play a current game with your favorite characters than play an old game that is no longer played on a large scale? Personally, my answers to those questions are; "Yes, I will give this game a chance." and "Yes, I would like to play a game featuring my favorite series in large scale tournaments.". |
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#3
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I'll tell you the EXACT reason why.
It's because the only people who support the old game and bash this one so harshly are Score fanboys who only play Score games and only congregate on Top Tier. They're angry because Naruto took off, a Bandai game while Bleach, a Score game is doing absolutely pitiful right now. |
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#4
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I've been playing DBZ in card game form ever since the Saiyan Saga of the first game. Truth is, I'm really looking forward to this new game. I would've preferred an engine similiar to the one score utilized and i miss seeing actual power levels AND i would've liked it to be saga oriented but bandai must've realized that after score ended their first game (unnecesserily IMHO) they failed using that engine twice with GT and ReZ so it's understandable why they'd change it to a system that they know works. Making it compatible with Naruto also makes a large existing fan base have less reasons to not play. As for the saga thing, this way they don't have to make a turn 5 Radditz like they probably would have if they had started in the Saiyan Saga. Just my two cents.
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#5
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There really isn't much of a reason for the old school players to be hating on this new game. So what if it doesn't run off an engine similar to the old game. This is a game original to Bandai, so they're not going to go off and copy and engine that only Score utilized for their version of the game.
Bandai knows what works best for it and Score knew hat worked best for its company. Though, with their current track record with Bleach (only putting this together from what I've heard/been seeing), its nice to have another anime based card game to fall back onto. But, whatever. Each to his own. If some of the old school fans of the original game don't care for the game, then that's their call. I played the old game myself, but I'm willing to give this one a chance to try and ensure its success. |
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#6
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Quote:
I don't see why your complaining about people not liking the game. You have already made a decision that this game is going to be great based off the little information you have, I don't see the problem with someone else using this same information but having a different opinion of it than you do. Most of the people from toptiergaming (the main site for the old dbz card game) do expect this game to be bad. But they are still going to wait until the game is released to make their final decision. When score first started showing spoilers for the GT card game a lot of people quit because the game seemed ruined with the new overpowered cards and rule changes. Those that stayed and kept playing to give the new game a chance found out that the overpowered cards didn't make much difference and with the new gt rules the game was even better than before. These are the same people who are still at toptiergaming, they may be expecting Bandais dbccg game to be bad, but most will wait until the game is released and give it a chance before they make a final decision to play or not. DBZ was the reason why people first got into scores card game. But it wasn't the reason why people kept playing it even after they stopped watching the anime. They continued playing it because of the game engine. Now that they are no longer big fans of the dbz anime, Bandai is going to have to do more to attract the old dbz players than just have a Naruto game with dbz pictures on the cards. Quote:
I hope my post didn't seem like I was "bashing" Bandais dbzccg game too much. I hope it does well and is a fun game to play, but you wanted to know why the old dbz players didn't like it so I thought I'd tell you =P. Theres probably better explanations from people on the topic about this game on toptiergaming, but I'm too lazy to go through 8 pages of posts and copy everything they said. |
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#7
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I agree with everything that Kamiccolo has said, and then some.
If you guys can decide that you like this game based on a few scans and purely what Bandai say, then the rest of us can decide we dont like it based on the same information. Most "old school players", myself included, don't really care about the DBZ "flavour", we only care about gameplay and mechanics. The fact that most of us have tried Naruto (I have a truck load of Japanese language stuff) and in the end most of us were "displeased" with how Bandai changed the game for the English release (the change of character recruitment to Turns instead of number of characters already in play), especially since it was a huge change in the engine and never bothering to change any of the cards affected by it (Akamaru, for example). To top it all off the translations were ambiguous in most cases, which in turn leads to more errata than you can shake a stick at. Organised Play wasnt interesting enough either, all that work for a headband or something like that. Sure some people say this game will be built from the ground up, but the fact is it is still using the same Naruto engine as a base, which they themselves screwed up. They can say all these things about how its "not" Naruto, but you look at the DBZ scans that were in the Shonen Jump, everything fits right down to the positioning of all the important information. Its Naruto dressed up as DBZ, Bandai will not get the Old DBZ CCG players by just dressing another game (that most of us found bland, boring and derivative) up in DBZ clothes and think that we won't notice. You can't paint a lemon with orange paint and call it an orange, its still a lemon. Bandai are doing the same thing. The average age of an Old DBZ CCG player is 19-20 these days and we know the value of gameplay vs flavour. We all tried Naruto, the OP was abysmal (especially in Australia where it took 6 months after the original US release to get the first release), and the game was flawed. So we all just went back to something that had more substance to it than any Japanese CCG (which nearly always play the same). The only reason Naruto has taken off as opposed to Bleach is due to its marketability, its shown in Primetime TV slots, its more "kid friendly" due to VIZ's very rigorous cuts, while Bleach is only shown in the "adult swim" blocks, and is by most standards very violent and not suited for kids. Most people who play Naruto are young kids who play the game because its got that Naruto flavour, not because it has deep gameplay and interesting mechanics, these same kids will play this DBZ game because it has the flavour and its practically the same darn game, they won't have to learn anything new besides some terminology and heaven forbid 1 or 2 new mechanics. "Flavour" (what little there is with 2 guys screaming at each other for a few episodes at a time) and familiarity are about the only things this DBZ will have going for it. The older players will not go for it. They want a game that makes them think and can continually change and remain interesting. I am far from a Zealot of Score, even I can find criticism for how they ran the old games, no gaming company is perfect, but most companies learn from their mistakes. If Bandai can show the Old School DBZ CCG player base that they've learnt from their mistakes on Naruto, then I'm sure a lot more of us will be open minded about trying this new game. Top Tier will support this new game (since we all like new things), but for how long is in Bandai's court. |
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#8
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Oh my god, do yoy people honestly not see how busted the game would have been had they kept the original means of deployment.
I have 4 ninja on the field to your 4, I swing with a team of 3 and you block with a team of 3 and use a Vortex. I still have my 4 Ninja, and you're left with one. You have to build back up feom crap, with crappy low cost Ninja while I'd be dropping Jonin's and Kage's on you. Aside from some stupid cards, which got fixed there's not a d*mn thing wrong with how Naruto plays. One argument I've heard suggest that it's another "boring stat comparing game." To that I only have 3 words. Magic Yugioh Bleach Last edited by DNaraku : 03-25-2008 at 05:30 AM. |
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#9
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old z was a great game but they need to get past that old z is no longer in production and this bandai game is a brand new game. I personally don't have a problem with it sharing the Naruto engine becuse naruto was a fun game and it's team mech. was unique and intresting and a break from the other card games that are out know. Also as far as translating prob. you don't have to worry about that in this game becuse I believe they are making the effects from scratch so no translating needs to occur.
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#10
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Quote:
PS: Our old store had a large fan base and an average DBZ CCG player age of 16, and that was 8 years ago, so a lot of us are mid-20's now, lol. Last edited by dbgoldberg323 : 03-25-2008 at 09:28 AM. |
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