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#1
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do you think that instead of turn drop, you drop a warrior depending on how many dragonball's you have. If you look at this card the turn count is inside a dragonball.
![]() I also like the idea of only being able to drop a warrior if you have that many warriors on the field like goku's is 6 you have to have 6 warriors on the field to play. |
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#2
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That would make for an interesting style of play. I'm really leaning towards the warriors-in-play rather than the Dragonballs idea though.
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#3
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the dball idea is more of a theory then an idea, but I don't think there going to do that becuse the dragonball may get broken due to a player getting hold of more dballs.
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#4
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I guess if it did work that way people would play from "Wish" cards and they wouldn't sit in binders and sideboards all the time.
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#5
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Quote:
The card to me looks like it may require a "chakra" (whatever that is in this game) payment, based on the two symbols next to the turn drop - a mech kiped from SHIPPUUDEN...... EDIT!! WAITAMINUTE!! I was just looking at the other cards in another thread, and that resisting card has a different color for the "cost" next to (what might be) the run drop!! And it's got a number in the spot. The other cards have symbols. Hmmmmmm..... Last edited by Kintaro : 04-07-2008 at 06:51 PM. |
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#6
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Quote:
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#7
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Quote:
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#8
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Quote:
Awsome!! I ust replied over there.... |
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#9
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either way the card looks awesome
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#10
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yeah your right the dball theory does not hold much water now, I am still hoping that there will be some kind of fight for the dballs between the 2 players
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