View Full Version : Piccolo Theme
DNaraku
06-30-2008, 11:52 AM
http://www.bandaicg.com/dragonball/showthread.php?t=512
Discuss.
Evil Jim
06-30-2008, 11:53 AM
Even though we knew 2 of the cards, its an all around good preview. All, the cards will see play, and continue to see play in later sets.
JaniGreen
06-30-2008, 12:04 PM
As texans07 says, Summoning the Hidden Power will really shine in a Super/Unique deck, but it looks to be a neat trick in a unique deck as well. Looks like you can avoid going back to injured through the card effect if you get injured normally anyway - a great excuse to heal and use Special Beam Cannon.
soviet prince
06-30-2008, 12:33 PM
Wonder what the final 3 previews will be hint hint texan07:p
DNaraku
06-30-2008, 01:47 PM
My bet is on T0 Goku, SSJ Goku, and Kaio-Ken.
cooler
06-30-2008, 01:55 PM
well we knew 2 of them but there still asome cards my ? now is the hidden power ok i temporly heal then reninjure my selfe seems odd at frist but like teax said with super healing thats were it works best but so far only two people have super healing well 3 cards that is vegeta goku turn 5 and goku super saiyan so unless you run them in the super unqiue its not that imprissive but i do like the fact i can misslead my opponte by sending out like a team of king piccolo and kami backing piccolo or who ever really then heal kami and king the out power him just a funny thoughi attack with a 2 you block with a 0 that just went to 3 so i see this card geting played
cooler
06-30-2008, 01:57 PM
My bet is on T0 Goku, SSJ Goku, and Kaio-Ken.
same here i'm very intrested in kaio-ken my gusses is it has to boost goku or something of the sort
missingo
06-30-2008, 02:27 PM
We already knew 2, but oh well...
Piccolo is the ultimate chump blocker that allows you to get the cards you need in your hand. Block huge team. Reduce damgage by 1 so he's injured. Then heal. Repeat.
soviet prince
06-30-2008, 02:48 PM
really love the art of hidden power
soviet prince
06-30-2008, 02:51 PM
Summoning Hidden Power heals at the end turn? Also its kinda cool how it can heal a injured warrior or injure a healed warrior. You maybe thinking why the hell will I ever wanna injure my warrior? Well to make them stronger, like Gohan for a head warrior or maybe later set there will be good effects that can only activate in injure status. I just think its interesting how that card can do that. But for strait up healing tech I like Sensu Beans effect more.
It can only heal your warrior then at the end of turn and the user is not injured then the tech injures it.
Ninja Pebble
06-30-2008, 02:53 PM
Summoning Hidden Power heals at the end turn? Also its kinda cool how it can heal a injured warrior or injure a healed warrior. You maybe thinking why the hell will I ever wanna injure my warrior? Well to make them stronger, like Gohan for a head warrior or maybe later set there will be good effects that can only activate in injure status. I just think its interesting how that card can do that. But for strait up healing tech I like Sensu Beans effect more.
Piccolo'sDad
06-30-2008, 03:21 PM
[QUOTE=Ninja Pebble;8049]Summoning Hidden Power heals at the end turn?QUOTE]
No no, it says "Heal the Target(. period) At the end of the Turn, if this Warrior is in normal status blah blah blah, injure the target."
So it heals, and injures at the end of the turn.
But yeah, one chi for Super Heal shenanigans.
Demonic Genocide
06-30-2008, 05:29 PM
I love hidden power. It makes me want to build my unique/alien deck even more now since I can have cool tricks with my vegeta or other warriors.
Super_Saiya-jin_Vegeta
06-30-2008, 05:38 PM
Every card in this preview is just excellent and will surely see a ton of play in decks running Unique characters.
Broly's_Legendary_SS4_Son
06-30-2008, 06:17 PM
The Piccolo is good. IMO
If he's injured, you can heal him and keep his awsome 6/2. Not bad if you Kamikazi.
Ninja Pebble
06-30-2008, 08:38 PM
[QUOTE=Ninja Pebble;8049]Summoning Hidden Power heals at the end turn?QUOTE]
No no, it says "Heal the Target(. period) At the end of the Turn, if this Warrior is in normal status blah blah blah, injure the target."
So it heals, and injures at the end of the turn.
But yeah, one chi for Super Heal shenanigans.
O I get it know, wow ya it really good I like it.
Kisame8988
06-30-2008, 09:10 PM
Looks like I'll be playing Piccolo when the game comes out...
gammerx
06-30-2008, 10:30 PM
Both of these Techs are really good. The reason why I like the second one, If something is going to die or you need more power on your team, you can trick them, heal a ninja temporarily and hit your opponent's head ninja!
Piccolo'sDad
07-01-2008, 04:51 PM
Both of these Techs are really good. The reason why I like the second one, If something is going to die or you need more power on your team, you can trick them, heal a ninja temporarily and hit your opponent's head ninja!
omfg, they're Warriors, not Ninjas! :p j/k its ok, we're so used to saying Ninjas really.
Ninja Pebble
07-01-2008, 05:49 PM
omfg, they're Warriors, not Ninjas! :p j/k its ok, we're so used to saying Ninjas really.
Every thing thats power lvl is over 9000 is a Ninja.:p
Edit:100 Post
gammerx
07-01-2008, 08:22 PM
omfg, they're Warriors, not Ninjas! :p j/k its ok, we're so used to saying Ninjas really.
>.< I have been playing so much naruto lately haha
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