View Full Version : Low Drop Characters
Shinfitz
03-21-2008, 07:35 PM
Looking at the pictures of the cards we have available to us, it seems this game will use the turn count and hand cost system.
However, the lowest drop we've seen, I believe, is Krillian at turn three.
So, what characters do you guys think will fill the zero to one slots?
Maybe different versions of stronger characters?
Like young Goku and Krillin?
Maybe the weaker warriors, like Tien and Chiaotzu?
And what about villain characters? Maybe something like Frieza's heanch man?
What do you guys think?
Goldenwill
03-21-2008, 07:49 PM
Myself and Cameron were discussing this earlier, The great thing about this game is that the majority of main character have the opportunity to be drops anywhere from 0-8 depending on which version of them it is. But i feel that the lower drops will most likely be the side characters with a few main characters for flavor. I could easily see a Gohan zero drop, maybe with an effect similar to naruto nine tails chakra. however the majority of zero and one drops will probably be the weaker in terms of fighting strenght characters like Hercule, Puar, oolong etc...
CaMeRoN
03-21-2008, 07:51 PM
I spoke with GoldenWill about this. He fished out the idea that throughout the series we see the characters develop quite a lot in terms of their strength. With that in mind, it wouldn't be surprising if the weaker versions of certain characters were portrayed as lower drops. I also believe that because of that, we cannot put a finger on who exactly might be a low drop character.
If I had to guess I would say that;
Poir, Oolong, Bulma, ChiChi, Young Bulma, Young ChiChi, and Pan will all be lower drops.
Venominion
03-21-2008, 08:12 PM
Forgive me, "drop"?
soviet prince
03-21-2008, 08:36 PM
I think any character has a chance to be a low drop
I think any character has a chance to be a low drop
yeah but non SSJ goku is already a turn 4, so I doubt it
soviet prince
03-21-2008, 08:42 PM
yeah but non SSJ goku is already a turn 4, so I doubt it
there will be more versions of goku, heck kid goku should be a low drop
there will be more versions of goku, heck kid goku should be a low drop
I know, but you said everyone could be a low drop, but alot of people can't
Goldenwill
03-21-2008, 08:56 PM
A drop, is a term from other CCGs that resolve around turns. In DBZ it is beileved that (just like in naruto) warriors cna only be played based on what turn it is. The Turn the can be played on is there drop. So a Zero drop is a warrior that can be played turn 0. make sense?
soviet prince
03-21-2008, 08:57 PM
A drop, is a term from other CCGs that resolve around turns. In DBZ it is beileved that (just like in naruto) warriors cna only be played based on what turn it is. The Turn the can be played on is there drop. So a Zero drop is a warrior that can be played turn 0. make sense?
do you think dbz will have a zero drop like Naruto has becuse the only reasion naruto had a zero drop was becuse the JPN game was not turn based and america changed it to turns.
do you think dbz will have a zero drop like Naruto has becuse the only reasion naruto had a zero drop was becuse the JPN game was not turn based and america changed it to turns.
no I am pretty sure the JPN naruto used drops, they are on the cards, but yes it will be turn based
soviet prince
03-21-2008, 09:01 PM
no I am pretty sure the JPN naruto used drops, they are on the cards, but yes it will be turn based
I know it will be turn based just wondering if it will start at 1 drop or 0. also the JPN game did not do dropes it used how much ninja's you had on the field
I know it will be turn based just wondering if it will start at 1 drop or 0. also the JPN game did not do dropes it used how much ninja's you had on the field
are you sure?
either way, I think it will start on turn 0
soviet prince
03-21-2008, 09:06 PM
are you sure?
either way, I think it will start on turn 0
I am pretty sure!
I am pretty sure!
I will check..
Venominion
03-21-2008, 09:53 PM
A drop, is a term from other CCGs that resolve around turns. In DBZ it is beileved that (just like in naruto) warriors cna only be played based on what turn it is. The Turn the can be played on is there drop. So a Zero drop is a warrior that can be played turn 0. make sense?
Oh right, I get it now. Thanks
Super_Saiya-jin_Vegeta
03-21-2008, 10:08 PM
yeah but non SSJ goku is already a turn 4, so I doubt it
Yeah, but we're not sure from what point in DBZ that Gokou hails from. He could be late Saiyan Saga when the pain was brought to Nappa, or early Late Namek/Early Ginyu Saga after having felled Recoome with a single strike.
Though, given Dragonball will be in the game as well, I have a feeling that Lil' Gokou and Teen Gokou (when he faced off against Piccolo in the World Tournament) will be low drops, at least.
Super_Saiya-jin_Vegeta
03-21-2008, 10:33 PM
thats what I was saying
Oh? Really? I must not have seen your post x_x
soviet prince
03-21-2008, 10:34 PM
Yeah, but we're not sure from what point in DBZ that Gokou hails from. He could be late Saiyan Saga when the pain was brought to Nappa, or early Late Namek/Early Ginyu Saga after having felled Recoome with a single strike.
Though, given Dragonball will be in the game as well, I have a feeling that Lil' Gokou and Teen Gokou (when he faced off against Piccolo in the World Tournament) will be low drops, at least.
thats what I was saying
thats what I was saying
yes and I already agreed with you lol, thats obvious, they should take effect of a growth ability like in Naruto so the little goku can become the big one
soviet prince
03-21-2008, 10:39 PM
yes and I already agreed with you lol, thats obvious, they should take effect of a growth ability like in Naruto so the little goku can become the big one
and I was agreing with you:D
I think growth and transformation should go hand and hand.
Super_Saiya-jin_Vegeta
03-21-2008, 10:40 PM
Here's to hoping we get a Bunny Suit Bulma card as a low drop... or at least a 'client' XD
and I was agreing with you:D
I think growth and transformation should go hand and hand.
didn't think about that (the transformation)
that sounds good, but they should also have an alternate way of playing a SSJ person if they are going to limit you to 3 of a person
soviet prince
03-21-2008, 10:45 PM
didn't think about that (the transformation)
that sounds good, but they should also have an alternate way of playing a SSJ person if they are going to limit you to 3 of a person
maybe count them as seprete characters or just do it the same way as naruto
Super_Saiya-jin_Vegeta
03-21-2008, 10:48 PM
They might make the transformed states of characters have to work off a 'mission' card of sorts.. But, given that the Frieza Final Form card that was previewed doesn't seem to have a special condition, the other transformed states of characters might just count as a copy of the character, kinda like the Gaara and Gaara Demon Possessed cards from the Naruto CCG... you can play 3 of both card and still use jutsu that were specific to those characters.
Well, something of the like, anyway.
They might make the transformed states of characters have to work off a 'mission' card of sorts.. But, given that the Frieza Final Form card that was previewed doesn't seem to have a special condition, the other transformed states of characters might just count as a copy of the character, kinda like the Gaara and Gaara Demon Possessed cards from the Naruto CCG... you can play 3 of both card and still use jutsu that were specific to those characters.
Well, something of the like, anyway.
Maybe your right
CaMeRoN
03-22-2008, 12:08 AM
They might make the transformed states of characters have to work off a 'mission' card of sorts.. But, given that the Frieza Final Form card that was previewed doesn't seem to have a special condition, the other transformed states of characters might just count as a copy of the character, kinda like the Gaara and Gaara Demon Possessed cards from the Naruto CCG... you can play 3 of both card and still use jutsu that were specific to those characters.
Well, something of the like, anyway.
I came to a conclusion where if you want to play a powerful character then the turn number and hand cost will increase relative to the strength of that character. I believe this is how Bandai has chosen to compensate for transformations in the Card Game. I don't mind having Super Saiyan 4 Goku and Goku in the same team. In fact, that would make quite the cool team.
I'm fairly certain that you are right about your speculation as to how many of each character we will be able to play in our decks. The different versions of character cards will definately be regarded as different cards unless otherwise stated.
Android17
03-22-2008, 12:51 AM
Younger/Weaker version of characters will be low-drops.
As well as the "weak" female and male characters and sub-characters most likely.
Super_Saiya-jin_Vegeta
03-22-2008, 08:33 AM
I came to a conclusion where if you want to play a powerful character then the turn number and hand cost will increase relative to the strength of that character. I believe this is how Bandai has chosen to compensate for transformations in the Card Game. I don't mind having Super Saiyan 4 Goku and Goku in the same team. In fact, that would make quite the cool team.
I'm fairly certain that you are right about your speculation as to how many of each character we will be able to play in our decks. The different versions of character cards will definately be regarded as different cards unless otherwise stated.
Yeah. And I, for one, would like to have a team comprised of Vegeta and Super Saiya 4 Vegeta. Heck, it would even be nice to have Majin Vegeta splashed in there somewhere... Would definitely make for quite the interesting team.
Shinfitz
03-22-2008, 09:49 AM
Yeah. And I, for one, would like to have a team comprised of Vegeta and Super Saiya 4 Vegeta. Heck, it would even be nice to have Majin Vegeta splashed in there somewhere... Would definitely make for quite the interesting team.
Wha...?!
Am I the only person listening, I mean REALLY listening, to this?
Goku and super sayian Goku both in play on the same players field, and on the same team?!
Not too long ago, some of you were talking about this game having a different attack system than Naruto because 'Naruto's attack system wasn't true to the Dragon Ball universe'. Yet now, you guys want to completely throw character uniqueness out the window?
How is that true to the series?
I believe you should only be able to have one copy of a character in play at a time, but maybe more than the three copies of a card in your deck rule.
(As in, you can have three copies of Goku and three copies of Super Sayian Goku in your deck, but only one copy of Goku in play.)
Maybe characters like Tien and Piccolo can have a version of their selves that can be in play in addition to another copy. (Representing their ability to perform the Multi-Form technique.) But I don't think every character should be able to do this as a basic game mechanic.
talyhawk
03-22-2008, 10:24 AM
Wha...?!
Am I the only person listening, I mean REALLY listening, to this?
Goku and super sayian Goku both in play on the same players field, and on the same team?!
Not too long ago, some of you were talking about this game having a different attack system than Naruto because 'Naruto's attack system wasn't true to the Dragon Ball universe'. Yet now, you guys want to completely throw character uniqueness out the window?
How is that true to the series?
I believe you should only be able to have one copy of a character in play at a time, but maybe more than the three copies of a card in your deck rule.
(As in, you can have three copies of Goku and three copies of Super Sayian Goku in your deck, but only one copy of Goku in play.)
Maybe characters like Tien and Piccolo can have a version of their selves that can be in play in addition to another copy. (Representing their ability to perform the Multi-Form technique.) But I don't think every character should be able to do this as a basic game mechanic.
I must say that I agree with you 100% on this. As much as it pains me to say it this game really does look like it's going to be another Naruto all over again at least at a glance. Anyway back to the whole character uniqueness I don't see a problem with having like 3 copies of Goku, 3 copies of SSJ Goku, 2 copies of SSJ3 Goku, etc. in the deck itself but it only make sense to allow 1 "Goku" no matter what form he's in out on the table at one time.
I'm not completely certain how we could put them into play but I'm speculating it could either be one of 2 things a "growth" type that meets specific requirements or you have to play an event that will make it so that you can play the SSJ Goku to replace the Goku that was out on the field. Personally I think that each transformation will have requirements that have to be met before they can even come out onto the field to begin with.
I came to a conclusion where if you want to play a powerful character then the turn number and hand cost will increase relative to the strength of that character. I believe this is how Bandai has chosen to compensate for transformations in the Card Game. I don't mind having Super Saiyan 4 Goku and Goku in the same team. In fact, that would make quite the cool team.
I'm fairly certain that you are right about your speculation as to how many of each character we will be able to play in our decks. The different versions of character cards will definately be regarded as different cards unless otherwise stated.
That would be horrible, I want it to have uniqueness, and just make transformations extremely powerful to the point the decks can be made based around a set of transformations (i.e all of freiza's forms then the final form is amazing when brought out, or SSJ1-4 decks)
Super_Saiya-jin_Vegeta
03-22-2008, 01:29 PM
Wha...?!
Am I the only person listening, I mean REALLY listening, to this?
Goku and super sayian Goku both in play on the same players field, and on the same team?!
Not too long ago, some of you were talking about this game having a different attack system than Naruto because 'Naruto's attack system wasn't true to the Dragon Ball universe'. Yet now, you guys want to completely throw character uniqueness out the window?
How is that true to the series?
I believe you should only be able to have one copy of a character in play at a time, but maybe more than the three copies of a card in your deck rule.
(As in, you can have three copies of Goku and three copies of Super Sayian Goku in your deck, but only one copy of Goku in play.)
Maybe characters like Tien and Piccolo can have a version of their selves that can be in play in addition to another copy. (Representing their ability to perform the Multi-Form technique.) But I don't think every character should be able to do this as a basic game mechanic.
Well, taking into consideration that I'm not one of the people that mentioned anything about the attack system, I don't see how my post about Majin Vegeta would have anything to do with the conversation outside of having multiple characters in play.
Granted, yes, I would think it would be interesting to have them classed as different characters... but I know for a fact that it would not lead into a balanced environment at all, given that everyone would just build a deck based of something like that: Retarded teams comprised of the same character.
Though, we all know or should know that Bandai wouldn't be that stupid to throw character unique'ness out wht window since it would bomb the game faster then the addition of US exclusive cards to the Naruto CCG.
CaMeRoN
03-22-2008, 01:34 PM
That would be horrible, I want it to have uniqueness, and just make transformations extremely powerful to the point the decks can be made based around a set of transformations (i.e all of freiza's forms then the final form is amazing when brought out, or SSJ1-4 decks)
"Horrible" seems like a huge exxageration. I noticed that some people have suggested that growth and transformations can go hand-in-hand. I wouldn't have a problem with this. Bandai might create their own system which is similar to growth to compensate for transformations. Fact is that we are still in the dark when it comes to the rules. It's nice to dream, but we can't make any solid judgments on any rulings.
As for having uniqueness in the game; I have no issues with having SSJ Goku and Goku on the field at the same time. However, I understand where those opposed to this are coming from. In the Naruto CCG, you wern't allowed to have multiple ninja of the same name out on the field at the same time. Keeping with the idea that DragonBall CCG is supposedly similar to the Naruto CCG, there is a strong possibility that Bandai will do the same for the DragonBall CCG.
"Horrible" seems like a huge exxageration. I noticed that some people have suggested that growth and transformations can go hand-in-hand. I wouldn't have a problem with this. Bandai might create their own system which is similar to growth to compensate for transformations. Fact is that we are still in the dark when it comes to the rules. It's nice to dream, but we can't make any solid judgments on any rulings.
As for having uniqueness in the game; I have no issues with having SSJ Goku and Goku on the field at the same time. However, I understand where those opposed to this are coming from. In the Naruto CCG, you wern't allowed to have multiple ninja of the same name out on the field at the same time. Keeping with the idea that DragonBall CCG is supposedly similar to the Naruto CCG, there is a strong possibility that Bandai will do the same for the DragonBall CCG.
I think its safe to say that they will keep uniqueness as they do with all their games
Super_Saiya-jin_Vegeta
03-22-2008, 04:18 PM
"Horrible" seems like a huge exxageration. I noticed that some people have suggested that growth and transformations can go hand-in-hand. I wouldn't have a problem with this. Bandai might create their own system which is similar to growth to compensate for transformations. Fact is that we are still in the dark when it comes to the rules. It's nice to dream, but we can't make any solid judgments on any rulings.
As for having uniqueness in the game; I have no issues with having SSJ Goku and Goku on the field at the same time. However, I understand where those opposed to this are coming from. In the Naruto CCG, you wern't allowed to have multiple ninja of the same name out on the field at the same time. Keeping with the idea that DragonBall CCG is supposedly similar to the Naruto CCG, there is a strong possibility that Bandai will do the same for the DragonBall CCG.
Well, the only time that ninjas could by that effect was with specific cards like Dead Soul Jutsu, the Naruto Uzumaki that could be put in play when another was already in play, and Shooting Star.
But, given that there really isn't anything in DBZ that would bypass the unique rule (other than multi-form, Saibamen, and Cell Jrs), I have a good feeling that Bandai is going to keep the unique characters as they are.
SSJ2 Gohan
03-22-2008, 04:28 PM
i think that krillin kid gohan and master roshi should be zero drops...maybe kid gohan being a 1 drop
soviet prince
03-22-2008, 05:45 PM
Wha...?!
Am I the only person listening, I mean REALLY listening, to this?
Goku and super sayian Goku both in play on the same players field, and on the same team?!
Not too long ago, some of you were talking about this game having a different attack system than Naruto because 'Naruto's attack system wasn't true to the Dragon Ball universe'. Yet now, you guys want to completely throw character uniqueness out the window?
How is that true to the series?
I believe you should only be able to have one copy of a character in play at a time, but maybe more than the three copies of a card in your deck rule.
(As in, you can have three copies of Goku and three copies of Super Sayian Goku in your deck, but only one copy of Goku in play.)
Maybe characters like Tien and Piccolo can have a version of their selves that can be in play in addition to another copy. (Representing their ability to perform the Multi-Form technique.) But I don't think every character should be able to do this as a basic game mechanic.
dang you took the words out of my mouth.
We can't see Krillin as a zero drop unless its kid krillin, because we already saw him as a 3 drop
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