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MykelS56
04-06-2009, 12:52 PM
How may t0, t1, t2, ...ect should you run in a mono deck???

Should you load up your low lvls with high combat to own the first few turns? Or should you put in good effects and support for the turns ahead?


For myself, I am mainly interested in Mono Unique, Super and Earth.

Thanks



SSS

Makeshift Ghost
04-06-2009, 12:54 PM
T0: 6-7
T1: 4-5
T2: 2-3
T3: 2-3
T4: 2-4
T5: 1-2
T6: 1-2
T7: 1-2
there you.

scubadude
04-06-2009, 12:54 PM
Your drops should stay relatively the same weather your running dual or mono. This is how I go about it.

Turn 0- 7-8

Turn 1 -4-5

Turn 2 - 2-3

Turn 3 -2

Turn 4 - 3

Turn 5 - 2

Turn 6- 2-4

Turn 7 -2 only if you only run 2 6 drops.

Snow
04-06-2009, 12:59 PM
T0: 6-7
T1: 4-5
T2: 2-3
T3: 2-3
T4: 2-4
T5: 1-2
T6: 1-2
T7: 1-2
there you.

This is the format that I would run. However, I don't like more than 5 warriors turn 5+. I felt that should be stated. End game is great, but you have to get there, first.

Makeshift Ghost
04-06-2009, 01:01 PM
This is the format that I would run. However, I don't like more than 5 warriors turn 5+. I felt that should be stated. End game is great, but you have to get there, first.

I run it cause normally I burn 1-2 of them,lol.
:D
But your right Snow, focus on early game warriors to get to end game.

MykelS56
04-06-2009, 01:06 PM
Thanks alot!

I usually ran:

t0 6
t1 5-6
t2 5-6
t3 3-4
t4 1-2
t5 1-2
t6 1-3
t7 0-1



SSS

CaMeRoN
04-06-2009, 01:10 PM
This is the format that I would run. However, I don't like more than 5 warriors turn 5+. I felt that should be stated. End game is great, but you have to get there, first.

I agree.. I like the layout that Makeshift Ghost gave.. It's pretty standard..

Tho if you are running more than 5 warriors 5+ then you should make sure you have an alternative way to get them out (other than deploying them).. Such as Return From The Other World or Evil Force Organized..