View Full Version : Why Unique is better than Villian
thatoneguy15
01-04-2009, 11:10 AM
By far, the most broken card in the new set thus far: PICCOLO JR!!!!!!!!!!!!!!
He'll be an amazing add on, replacing any Goku or many turn 0 warriors in any deck that has piccolo late game, he has evil tribe, he has amazing stats (Goku is better injured, but hey, who else is 3/0 on turn 0, 4/1 on turn 3 or 4?) He'll last till late game when you evolve into that beautiful Piccolo super rare or the new super (7/4 0/4!!)
All you need is a super heal/unique growth deck and iyou're set!
either that, or stick with mono Unique and you'll get the amazing Garlic Jr evolved, PICON, and you have Lord Slug, King Piccolo, MAJIN BUU, and Kami himself.
Villian is broke, but Unique can recover just as quickly, can outpower Villian (even faster with Super heal) and they have one of the best events in the game: selection of the race.
The only flaw that Unique possesses is that they lack on the whole technique thing.
Tommy2tone
01-04-2009, 11:38 AM
i dont think that unique is broken i do think it is one of the best teams in the game tho. evil tribe is beatable as long as u prevent them from getting the dragonballs they need. as far as techniques go they dont lack at all in my mind. they have great techniques such as evil force organized(which is the same as a wish that can blind side u) evil containment wave (can end the game) evil cannon, and evil wave explosin. not to mention giant body jutsu which is a good counter to many destruction techniques as well as captured and merceless attack.
DBZFan
01-04-2009, 12:51 PM
By far, the most broken card in the new set thus far: PICCOLO JR!!!!!!!!!!!!!!
Villian is broke,
Alright, this has gone on long enough. No cards in the DBCCG are currently broken, nor will they be in the next set. U "Junior memebers" don't remember when everybody was talking about how "broke" goku was. No some tier one decks don't even use him. And how broke was captured? So broke that people can beat decks with them in it.
Comon guys, lets do some playtesting before labling something broke.
Bandai, you have done a great jobs of balancing out the game, keep it up.
As for u Juniors, learn ur place!! Ur acting like freshmen !:p I'm kidding, but it's hard to tell the diffrence
And btw, Piccolo jr has worse stats than goku t0.
soviet prince
01-04-2009, 12:54 PM
piccolo jr will not replace goku in my decks but fight alongside of him :D
By far, the most broken card in the new set thus far: PICCOLO JR!!!!!!!!!!!!!!
He'll be an amazing add on, replacing any Goku or many turn 0 warriors in any deck that has piccolo late game, he has evil tribe, he has amazing stats (Goku is better injured, but hey, who else is 3/0 on turn 0, 4/1 on turn 3 or 4?) He'll last till late game when you evolve into that beautiful Piccolo super rare or the new super (7/4 0/4!!)
All you need is a super heal/unique growth deck and iyou're set!
either that, or stick with mono Unique and you'll get the amazing Garlic Jr evolved, PICON, and you have Lord Slug, King Piccolo, MAJIN BUU, and Kami himself.
Villian is broke, but Unique can recover just as quickly, can outpower Villian (even faster with Super heal) and they have one of the best events in the game: selection of the race.
The only flaw that Unique possesses is that they lack on the whole technique thing.
Okay, so I just want to fix a few things (with the help of DBZ Fan who jumped on this before I got the chance, thanks bud). No type is broken. None of these new cards injure the game, for you've not seen any types other than earth, unique, and villain. Yes, of the three, earth seems to have been found wanting. That was expected, although they're much better than they used to be.
Villain - Used to be really week against the rush (in both sets one AND two). This issue seems to have been cleared up.
Unique - Much of the same, missing anything close to a good destructive technique (that actually KILLED someone), pretty weak opening cards. These issues have been cleared up.
Earth - Nothing strong. At all. Even though it won't contend with the other types THIS set, it's definitely the most improved type of the set (so far).
Super - Haven't seen any new developments. Should this week!
Alien - Same as Super!
Let's not call ANY type broken, overpowered, or underpowered (except lolEarth) until we see the entire set. Thanks everyone! Let's keep our faith that Bandai will continue to do the great job they have so far!
Also, no Unique card has super heal. That's a fact. The duo with Super MAY be good (who knows), but so far Super heal decks have been too slow getting to their end power. I think that may hold true even with this next set, but can easily be proven wrong.
BalanceBJJ
01-04-2009, 07:13 PM
Villain - Used to be really week against the rush (in both sets one AND two). This issue seems to have been cleared up.
Agreed, if any Villain players say anything about Perfect Cell not being good they should be beat with a stick because they now have the best 2 drops in the game, so good that I might not run 3 drops in my Villain deck.
Unique - Much of the same, missing anything close to a good destructive technique (that actually KILLED someone), pretty weak opening cards. These issues have been cleared up.
I disagree that the issues have been cleared up. While 0 drop Piccolo Jr is awesome, in my opinion 0 drop Piccolo Jr is far more useful in non-Evil Tribe decks and dual decks.
Also we haven't seen any new 1 or 2 drop Unique warriors, and Unique has crap in those two slots. Cymbal. Tambourine, Salt, Mustard all sub par even with KP's bonus.
Earth - Nothing strong. At all. Even though it won't contend with the other types THIS set, it's definitely the most improved type of the set (so far).
Earth could see some play this set just on the back of Android 18 who's stats and trash make a mono Earth actually playable. So far Earth has what I feel is some possibility to really do some strange stuff which could make it good. But it probably will still be just a tricky fun deck
Super - Haven't seen any new developments. Should this week!
Goten is a pretty good card as any mono-Super will have a SSJ, what Super really needs is a 4 drop that isn't Trunks, and guys with Trash to give them finishing ability
Alien - Same as Super!
What is Alien even getting this set? Majin Vegeta and?
Also, no Unique card has super heal. That's a fact. The duo with Super MAY be good (who knows), but so far Super heal decks have been too slow getting to their end power. I think that may hold true even with this next set, but can easily be proven wrong.
I think Super/Unique will be good, but Super Heal won't be the reason. As you said Super Heal takes too long to set up, and most decks do more then hurt warriors when you lost battles to their teams.
BalanceBJJ
01-04-2009, 07:20 PM
Villian is broke, but Unique can recover just as quickly, can outpower Villian (even faster with Super heal) and they have one of the best events in the game: selection of the race.
The only flaw that Unique possesses is that they lack on the whole technique thing.
Selection is ineffective when run against a Villain deck, it cost too much chi. One Premonition of Despair and you do not have the chi to spend to make any use of selection.
Growth Coins take way to long to set up against a Villain deck which by turn 5 has dropped it's biggest warrior.
And exactly where is Unique lacking in Tech? They have 2nd best pumps, lots of utility cards, a finishers, and one of the few counters to Captured?
You seriously overvalue growth coins. They sound good in theory but by the time you have enough, you probably already lost.
DBZFan
01-04-2009, 07:31 PM
You seriously overvalue growth coins. They sound good in theory but by the time you have enough, you probably already lost.
Well...........i use a growth coin deck, and i must say it is pretty sweet. With unlocked power, u get a growth coin as early as turn 3, plaus the Super/Namekk deck has goku t3. I use a Super/Namek growth deck, and i playtested agaist mono villain and i did beat it.......when they didn't pull out cell 2nd.:o
Growth coin deck are not bad, in fact, they are very good.
BalanceBJJ
01-04-2009, 08:06 PM
Well...........i use a growth coin deck, and i must say it is pretty sweet. With unlocked power, u get a growth coin as early as turn 3, plaus the Super/Namekk deck has goku t3. I use a Super/Namek growth deck, and i playtested agaist mono villain and i did beat it.......when they didn't pull out cell 2nd.
Growth coin deck are not bad, in fact, they are very good.
I've played with the deck, and one of my play group uses it as his main deck, it isn't bad, but it is not very good. It requires to much time to set up as the warriors base power is to low. For you to super heal you need your warrior to get hurt, most decks will steal your DBs or Fierce your deck to death if you lose battles with them.
3 drop Goku also is very vulnerable to getting removed and taking all his growth coins with him. He is low enough to capture and doesn't have toughness.
scubadude
01-05-2009, 08:26 AM
Unique is going to be insane with the combination of pikons thunder flash and Pic JR bringing out a 7/4 turn 4 is devasting . Then having a super garlic who is untargetable and plunder and thrash 1 omg !!
Vegito
01-05-2009, 09:04 AM
Piccolo Jr. isnt broken, but it is pushin it. Getting that 7/4 Piccolo out on T4 with no chi cost is AMAZING!
DBZFan
01-05-2009, 09:05 AM
Unique is going to be insane with the combination of pikons thunder flash and Pic JR bringing out a 7/4 turn 4 is devasting . Then having a super garlic who is untargetable and plunder and thrash 1 omg !!
Garlic jr really is just nuts. 8/sum odd supoort with KP on turn 6 alone (not to mention 1 chi cost), and not being tuched by galic gun. It seems that unique and villain are waging a war to see who is top dog next set.
Makeshift Ghost
01-05-2009, 09:23 AM
Piccolo Jr. isnt broken, but it is pushin it. Getting that 7/4 Piccolo out on T4 with no chi cost is AMAZING!
The new Piccolo can only come out on turn 5 through evolution.
it is on the piccolo jr. card.
Well...........i use a growth coin deck, and i must say it is pretty sweet. With unlocked power, u get a growth coin as early as turn 3, plaus the Super/Namekk deck has goku t3. I use a Super/Namek growth deck, and i playtested agaist mono villain and i did beat it.......when they didn't pull out cell 2nd.:o
Growth coin deck are not bad, in fact, they are very good.
You also have to take into effect that next set Villain gets a technique that removes all growth coins and WILL be side decked by ALL Villain users. That alone kills pretty much any growth coin deck seeing any play in World Martial Arts Tournaments, unless you can make a side deck that turns your growth coin deck into another theme that doesn't rely on growth coins.
DBZFan
01-05-2009, 09:38 AM
You also have to take into effect that next set Villain gets a technique that removes all growth coins and WILL be side decked by ALL Villain users. That alone kills pretty much any growth coin deck seeing any play in World Martial Arts Tournaments, unless you can make a side deck that turns your growth coin deck into another theme that doesn't rely on growth coins.
Uh oh, what card is this? Was it on DBR? Maby i should just stick with my mono villain now
wildfire194
01-05-2009, 09:44 AM
The new Piccolo can only come out on turn 5 through evolution.
it is on the piccolo jr. card.
its turn 4, the card that was previewed is a misprint like that Cell (the 2nd Form)
Garlic jr really is just nuts. 8/sum odd supoort with KP on turn 6 alone (not to mention 1 chi cost), and not being tuched by galic gun. It seems that unique and villain are waging a war to see who is top dog next set.
Okay, yeah. Garlic Jr. Is nuts. Villain is nuts. That's fine. But that's not act like Super isn't nuts. We've only seen a few cards, one being SS Trunks who REMOVES PLANET DAMAGE. Goten, who restores a SS to your hand. SS3 Goku's effect is incredible is awesome as well, as long as we see one person with Ally: Goku (or, someone with Ally: any super, for then you can make that team of 3 with Goku). And that's just the tip of the iceberg. That's 3 characters. Since Dabura is out, we might see an adult Gohan, which might make everyone be quiet if Gohan has 3 support and Ally: Goku. Then you can make a team of 13 BEFORE his effect takes place.
Alien, Majin Vegeta is going to be more for Alien/Unique dual if I'm correct about the chi cost. That's not sad, that's expected. When ss2 Vegeta is released, I'm sure he'll be Mono Alien again. This set still will have use (when it comes to mono) of running SS Vegeta, whose still a tank. We've yet to see the Ginyu force, and what if Captain Ginyu get's his "change now" move as a Technique. That's like a permanent change? There's no way that'd not be beastin', especially when you consider that he could switch with a cell, or a SS3 Goku (probably not Garlic Jr, b/c his move will probably be a beam), or even Majin Vegeta, and that makes that move sick. If that happens, everyone will be "oh Alien is the sickest now". Especially if we see them getting a pump or two that is effective.
All I'm trying to point out is, lets wait until we've seen a good number of previews from each, before we jump to conclusions.
swordmaster
01-05-2009, 09:59 AM
Well snow here is to you and your theory. I do hope you are right about super, but I think you are going to be right about alien over super. I would love to see a ki blast tech for super that would deal damage to things early on, and a gohan would be amazing, but like you said with the growth coin deck going out due to the villain side deck card, I hope super has somthing up its sleeve, and it better be darn good. Keep hope alive.
Makeshift Ghost
01-05-2009, 10:50 AM
Well snow here is to you and your theory. I do hope you are right about super, but I think you are going to be right about alien over super. I would love to see a ki blast tech for super that would deal damage to things early on, and a gohan would be amazing, but like you said with the growth coin deck going out due to the villain side deck card, I hope super has somthing up its sleeve, and it better be darn good. Keep hope alive.
Super will get a damage tech. and another pump to of balance growth coins being pwned by that card, also I wouldn't be surprised if a vegeta for super comes out, like an ally. Probably be art with his Pink shirt or in his Saiyan Armor (Cell Saga), Adult Gohan Ally would be nice but I could see potentially a Kid Trunks (Turn 1 or 2) to be an ally or have an effect like bring a SSJ from your Discards into hand by discarding him, not putting him into to your chi (hope that is balanced). Also Super can combine with Earth for support for big warriors instead of growth coins, if you run a dual deck. I think all styles will be able to compete mono now, some may be a little better than others but still will be balanced enough to see many types of decks played, i may run mono of all the decks (Unique will be tuff without the evil tribe but I think I could pull it of, least for fun.)
andysouthern
01-05-2009, 10:52 AM
it's too soon to rush into conclusion that unique is better than villian unless one saw previews, but instead of saying one is better why not trying making them work together
scubadude
01-05-2009, 11:02 AM
Well unique is gross but in the end I am wondering if it will be able to withstand the OV with 4 witches or even the power of SS 3 goku its all very interesting .
thatoneguy15
01-31-2009, 12:00 PM
Okay: Piccolo, Piccolo JR, Super Garlic, their techs, and the new early drops thatre not only Brainwashed, but Evil Tribe.
Villan: broke butt Violet, Complete Cell, ANDRIOD 16 WHOM LOSES NOTHING, and great techs.
I think Villian won this one
=(.
swordmaster
01-31-2009, 12:15 PM
Okay: Piccolo, Piccolo JR, Super Garlic, their techs, and the new early drops thatre not only Brainwashed, but Evil Tribe.
Villan: broke butt Violet, Complete Cell, ANDRIOD 16 WHOM LOSES NOTHING, and great techs.
I think Villian won this one
=(.
your not looking at everything unique has though. Ball of seal, shutting down your cell and complete cell both. dabura which kills a card, old lord slug, the reliable, both which can be pulled into play from your discard. expanding vibrations which can kill every good tech villain has. also villain has no bounce unique has 2. I say good fight! not to mention villain has no draw, or very little draw to stop the fact that I am killing your hand.
soviet prince
01-31-2009, 02:18 PM
both are really good decks
swordmaster
01-31-2009, 02:47 PM
I really don't think earth is bad too, though Zero will debate me on that, but personally I think earth is just as top tier.
Early game rush = lone wolf jackie chun
Great mid/late game = World martial arts champ, 18, sayaman, olibu
Great Draw = Hippoi poi, time machine announcer
Great techs = Huge Difference, Sleepy boy, Deal behind the scenes
Throw in some super splash early game (which works with earth well)
suddenly you have a competitor.
theyellowdart
01-31-2009, 02:57 PM
i think earth is getting much better. however, it seems to me it will still have trouble forming big teams like unique or villain can. but, with a little more endgame next set, earth can be top tier.
Ninja Pebble
01-31-2009, 04:04 PM
i think earth is getting much better. however, it seems to me it will still have trouble forming big teams like unique or villain can. but, with a little more endgame next set, earth can be top tier.
Earth has one of the biggest end teams with no tricks. They can make a team of 19 fairly easy on turn 6. And there is potential to increase that team by 4 two more times.
Team=15(not bad)
18=6
G. Man=4
Chun or Shien=3
Videl=2
Team with 1 WMAC=19(most likely will happen)
18=6+1
G. Man=4+1
Chun or Shien=3+1
Videl=2+1
Team with 2 WMAC=23(rare but wow)
18=6+2
G. Man=4+2
Chun or Shien=3+2
Videl=2+2
Team with 3 WMAC=27(vary rare but like who could win against this)
18=6+3
G. Man=4+3
Chun or Shien=3+3
Videl=2+3
Although it gets less likely the more WMAC's you have out its still a possibility and any Mono-Earth deck will have at least 1 out by turn 6. You can even splash the Super Krillin Ally to 18(which should of been earth.) And you will get a +2 to your team for each outcome. Also you have to consider Earth having a Sleepy-Boy or SHW and even a Deal behind the scenes in case you jump over them.
So my point is that Earth has late game. Just wanted to clarify that so ppl don't think I'm ranting cause I think Earth was the best or whatever they may have thought. I know most likely the top 2 decks this format will be Villain and Unique. Wow I haven't typed this long in a post in a vary long time. o.O
Sephuji
01-31-2009, 04:15 PM
Okay: Piccolo, Piccolo JR, Super Garlic, their techs, and the new early drops thatre not only Brainwashed, but Evil Tribe.
Villan: broke butt Violet, Complete Cell, ANDRIOD 16 WHOM LOSES NOTHING, and great techs.
I think Villian won this one
=(.
hey dude i told u villan u played my deck aginst your unique
swordmaster
01-31-2009, 05:43 PM
Earth has one of the biggest end teams with no tricks. They can make a team of 19 fairly easy on turn 6. And there is potential to increase that team by 4 two more times.
Team=15(not bad)
18=6
G. Man=4
Chun or Shien=3
Videl=2
Team with 1 WMAC=19(most likely will happen)
18=6+1
G. Man=4+1
Chun or Shien=3+1
Videl=2+1
Team with 2 WMAC=23(rare but wow)
18=6+2
G. Man=4+2
Chun or Shien=3+2
Videl=2+2
Team with 3 WMAC=27(vary rare but like who could win against this)
18=6+3
G. Man=4+3
Chun or Shien=3+3
Videl=2+3
Although it gets less likely the more WMAC's you have out its still a possibility and any Mono-Earth deck will have at least 1 out by turn 6. You can even splash the Super Krillin Ally to 18(which should of been earth.) And you will get a +2 to your team for each outcome. Also you have to consider Earth having a Sleepy-Boy or SHW and even a Deal behind the scenes in case you jump over them.
So my point is that Earth has late game. Just wanted to clarify that so ppl don't think I'm ranting cause I think Earth was the best or whatever they may have thought. I know most likely the top 2 decks this format will be Villain and Unique. Wow I haven't typed this long in a post in a vary long time. o.O
having 3 out at once is only 1 turn, its so unreliable its not worth doing. I would much rather put 1 out for 9 turns, but even that is not likely. but yeah lets compair villain and earths late game drops for a min.
Villain
turn 4 has the androids 19 and 20 very effective (2 cards cell jr is not as good)
turn 5 cell 2nd form, amazing best turn 5 in the game also they have 17 and 18 is not good. (2 cards)
turn 6 android 16 equally amazing card (only turn 6 they have)
turn 7 evolution the cell to get a +1/+1 which cell second form can already do by sacking his allies (he is ok but in late game battle he is not great also has a win more effect. with violet he is a beast though so i will talk about him.)
Earth
turn 4 has shien a decent card olibu a great turn 4 (2 cards)
turn 5 android 18 she is amazing (only one card)
turn 6 G sayaman can recyle any 2 cards and has great stats (only turn 6)
no turn 7
Earth is missing 2 drops (turn 5 and a turn 7) that villain has to be pretty much equal in every way warrior wise. in place their mid game is comprable and their early game is also good, most villain is rush so no need to run cell complete anyways and with earth draw and recycle, hitting 18 is gonna happen.
the Joker0122
01-31-2009, 10:30 PM
piccolo jr will not replace goku in my decks but fight alongside of him :D
Why all these clowns (quoting Vegeta lol) think that Goku needs replaced is beyond me! I second that SP! Thats exactly what I did! Why not have both the top two T0 warriors in your deck?! :D
scubadude
02-01-2009, 10:58 AM
Alright i have gotten my deck built i got all the cards i needed and consistantly I get a team out using mostly unique with some villain splash .
Typically on turn 5 I get a team of 16 followed by turn 6 or 7 to an 18 and late game I have even gotten up to 20 its pretty gross so far .
But I think unique can for sure match up to villain .
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