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CaMeRoN
10-14-2008, 02:20 PM
OTHER HELPFUL FAQS
Terminology: http://cyberrealmsgaming.com/index.php?showtopic=2525
GAME MECHANICS FAQ: http://cyberrealmsgaming.com/index.php?showtopic=2648
Chi Cost Cannot Be 0: http://cyberrealmsgaming.com/index.php?showtopic=3840
Te-045 Supernatural Power: http://cyberrealmsgaming.com/index.php?showtopic=3870
Card Names & Deck Building: http://cyberrealmsgaming.com/index.php?showtopic=3892

This topic is meant to help the overflow of questions in the Q & A section. It contains rulings to questions that have already been answered. A source is provided for people who are skeptical. Please read through this topic as it will prevent the duplication of questions that have already been asked.

LAST UPDATED October 30, 2008

This topic has official rulings made by official judges on specific cards. This means that if you are looking for a specific situation where you aren't sure if for example, Wa-010 Emperor Pilaf can be teamed up with other warriors. Then you can search for 'Wa-010 Emperor Pilaf' here and there will be a specific card ruling for that situation. Other specific card rulings will be listed under that card. It's a simple task to read through them to find which one applies to you!

If you are skeptical, a source is provided for every specific card ruling.

Specific Card Rulings!

Wi-003 Upa's Wish
If a warrior is played onto your side of the field via this cards effect with the same name as a warrior on your side, the newly played warrior is sent to your chi area.
Source: Unknown

Wa-004 Master Roshi
The effect of this card may be used once on both players turns.
Source: June 19, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=440)

This card does not have to be in battle for his effect to activate.
Source: October 17, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1675)

Wa-009 Giant Ape
Playing this warrior does not count as your deployment for that turn.
Source: June 19, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=440)

If there are DragonBall coins on the Saiyan used to play Giant Ape, then all coins are transferred to Giant Ape.
Source: June 19, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=440)

Wa-010 Emperor Pilaf
Emperor Pilaf's effect does apply when he is teamed up with another warrior.
Source: May 12, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=262)

Wa-014 Master Shen
Master Shen does not have the characteristic "Emperor Pilaf Family". Instead the characteristic "Shen Style".
Source: August 15, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1137)

Wa-026 Frieza [Final Form]
This card may be played onto the field through the effect of Upa's Wish.
Source: June 23, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=474)

Wa-031 Fortuneteller Baba
This warrior does NOT have to be battling to use her effect.
Source: August 1, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=910)

Wa-033 Ranfan
This cards effect only applies to warriors that she is battling herself.
Source: July 26, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=781)

Wa-042 Kami
The cost of using this warriors effect is moving it to chi. Therefor, this card is placed in your chi as soon as you use his effect.
Source: July 31, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=888)

Wa-046 Goku
You may only use this cards effect to place him into a team on your side of the field that already exists.
Source: October 12 (http://www.bandaicg.com/dragonball/showthread.php?t=1595)

Wa-047 Krillin
Krillin's effect targets ONE opposing warrior.
Source: April 27, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=190)

Krillin's effect triggers immediately if he becomes the user of a technique.
Source: April 27, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=190)

When Krillin becomes the user of a technique card, his effect triggers immediately. Krillin's effect is placed before the effect of the technique used by Krillin in the current chain.
Source: April 30, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=200)

Wa-067 Cell [2nd Form]
This card has been errata'd to say "Evolution:4 [Cell (The 2nd Form)]".
Source: October 30, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1722)

Wa-076 Frieza 100%
This card cannot be the user of cards with the text, "Requirement: Frieza [Final Form]".
Source: October 15, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1621)

In order to deploy this card you must first meet the turn cost requirement and pay 2 Alien Chi. You may then send Frieza [Final Form] to your chi and deploy this card onto the field.
Source: October 15, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1661)
Source: October 30, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1759)

CaMeRoN
10-14-2008, 02:21 PM
Te-003 Solar Flare
Ev-006 Emperor Pilaf's Plot is active on the field in the same turn that Te-003 Solar Flare is used. If a warrior with a turn cost of four is sent to the discard due to the showdown, it is returned to your hand.
Source: June 8, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=315)

Te-006 One Last Attack
Warriors that are discarded via this cards effect are sent to your discard area, NOT your chi area.
Source: July 30, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=868)

TE-009 Overwhelming Power
A warrior using this card gains Fierce 2 in addition to any previous Fierce keywords (i.e. Mercenary Tao would have Fierce 2 + Fierce 2 = Fierce 4).
Source: July 19, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=654)

Te-013 Merciless Attack
The cost of X on this card can be paid with any type of Chi.
Source: June 12, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=392)

If the value of X equals 0, the chi cost is treated as 1 (i.e. If you target a turn 0 warrior, you will have to pay 1 villain chi + 2 random chi).
Source: July 24, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=754)

Te-014 Awakening Of The Evil
Using this cards effect, a warrior can be placed into a team containing three warriors to create a team of four warriors.
Source: June 7, 2008 (http://cyberrealmsgaming.com/index.php?showtopic=3059)

Te-018 Stomping
This card can target a team of 1 warrior.
Source: August 1, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=903)

This card has received a timing errata. The timing is now "Attacker | Strategy".
Source: August 13, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1120)

Te-023 Super Holy water
When Super Holy Water resolves on a chain, it looks in the Discard area to see what the appropriate boost number is.
Source: July 26, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=781)

Te-028 Accident
This card removes a dragonball from the user of a technique that requires the user to have a dragonball. The dragonball is removed before the resolution of the effect of that technique. The effect of that technique that requires the user to have a dragonball will not resolve.
Source: October 30, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1824)
Source: October 30, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1807)

Te-030 Giant Body Jutsu
If this technique is used in response to a card that relies on the targets turn cost to pay a cost (i.e. Captured, Merciless Attack, etc..) that cards effect will NOT go through.
Source: October 7, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1590)

Te-033 Special Beam Cannon
If a warrior uses this technique twice in the same turn, the warrior will receive 1 damage for each card at different times.
Source: August 1, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=907)

Te-034 Evil Force Organized
A warrior that is brought into play through this cards effect must be placed in an existing team on your side of the field.
Source: October 12, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1616)

The card being put into play does NOT need to be put into play prior to targeting it with this card.
Source: October 30, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1549)

Te-036 Power of the Instinct
The target is also considered the user of this card.
Source: June 19, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=452)

Te-039 Wolf Fang Fist
This technique can be used to remove any coin, including growth and dragonball coins.
Source: October 9, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1457)

Te-057 Pride Of The Elite
This cards effect applies to both players
Source: October 9, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1613)

CaMeRoN
10-14-2008, 02:22 PM
I re-created this topic because I was getting an error message about my original post being too long.. Now there is an extra post on here so I can have 20,000 characters of text within the first two posts.

I added the new ruling on "World Martial Arts Tournament".

DrNate
10-15-2008, 08:52 PM
Thanks again for posting the links and the card rulings. It's nice to have all this stuff in one place.

Question about Wa-047: Krillin. What techniques require you to declare one of the warriors as the User of that technique? All of them? Only some of them? How can I tell which is eligible for his power?

Ninja Pebble
10-15-2008, 09:06 PM
Thanks again for posting the links and the card rulings. It's nice to have all this stuff in one place.

Question about Wa-047: Krillin. What techniques require you to declare one of the warriors as the User of that technique? All of them? Only some of them? How can I tell which is eligible for his power?
Is this the answer your looking for?
If the requirements are met then Krillin can be the user and get his effect. This means all the cards out there with no requirements can be used by him and get his effect.

Piccolo'sDad
10-15-2008, 10:31 PM
Thanks again for posting the links and the card rulings. It's nice to have all this stuff in one place.

Question about Wa-047: Krillin. What techniques require you to declare one of the warriors as the User of that technique? All of them? Only some of them? How can I tell which is eligible for his power?

All techniques require a User, which you specify after the technique cost is paid.

It goes like this.

1) Announce playing of technique card.
2) Pay cost for technique
3) Specify a user for the technique
4) Choose a target for the technique if it requires a target.

For example.

you have Wa-047 Krillin battling against some peeps. You have a Kamehameha in hand. You have priority.

1) Place Kamehameha on the table and announce you are playing it.
2) Pay the technique cost for Kamehameha.
3) Choose the user, in this case, Krillin.
4) Choose the target, for example, some dude with a Turn Cost 3 or less.

After all that is done, Krillin's effect would activate since he used a technique and it would go on the chain on top of the Kamehameha. You would have to pick a target for it, and then pass priority.

CaMeRoN
10-15-2008, 10:35 PM
I don't mind you guys asking questions here but the Q & A forum is meant for that. Also, asking questions usually promotes answers. Some of which may be wrong and lead to flaming. Would be better if you made use of the Q & A forum. You can also use the Q & A forum at Cyber Realms Gaming. We have 4 Meijin as Moderators that will be happy to answer any questions you have.

FAQ updated with rulings for Frieza 100%

Ninja Pebble
10-15-2008, 10:57 PM
All techniques require a User, which you specify after the technique cost is paid.

It goes like this.

1) Announce playing of technique card.
2) Pay cost for technique
3) Specify a user for the technique
4) Choose a target for the technique if it requires a target.

For example.

you have Wa-047 Krillin battling against some peeps. You have a Kamehameha in hand. You have priority.


1) Place Kamehameha on the table and announce you are playing it.
2) Pay the technique cost for Kamehameha.
3) Choose the user, in this case, Krillin.
4) Choose the target, for example, some dude with a Turn Cost 3 or less.

After all that is done, Krillin's effect would activate since he used a technique and it would go on the chain on top of the Kamehameha. You would have to pick a target for it, and then pass priority.
I just wanna point out that Krillin's effect chain comes before the Kamehameha. That was the ruling made by Flare.


When Krillin becomes the user of a technique card, his effect triggers immediately. Krillin's effect is placed before the effect of the technique used by Krillin in the current chain.
Source: April 30, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=200)


Here is the ruling.

CaMeRoN
10-16-2008, 09:11 AM
Ninja Pebble ftw!

Bibbo
10-16-2008, 11:35 AM
I think, CaMeRoN, that you should clarify on "Time Limit X" on Events. If I am not mistaken the Time Counter removal check is at the beginning of the Strategy step (which is after the draw step). Therefore "Avenger" makes both players skip two draw steps.

CaMeRoN
10-16-2008, 02:34 PM
I think, CaMeRoN, that you should clarify on "Time Limit X" on Events. If I am not mistaken the Time Counter removal check is at the beginning of the Strategy step (which is after the draw step). Therefore "Avenger" makes both players skip two draw steps.

I don't really think that needs its own ruling until someone asks the question in the Q & A. I don't want to put up rulings without an official source.

CaMeRoN
10-17-2008, 01:45 PM
Added another ruling for Master Roshi.

This card does not have to be in battle for his effect to activate.
Source: October 17, 2008 (http://www.bandaicg.com/dragonball/showthread.php?t=1675)

Bibbo
10-17-2008, 03:03 PM
I don't really think that needs its own ruling until someone asks the question in the Q & A. I don't want to put up rulings without an official source.
http://www.bandaicg.com/dragonball/showthread.php?p=21722#post21722

here ya go :)

CaMeRoN
10-18-2008, 08:09 AM
http://www.bandaicg.com/dragonball/showthread.php?p=21722#post21722

here ya go :)

Haha.. Good job :p I'll put it up tonight or tomorrow.

Bibbo
10-18-2008, 06:38 PM
Haha.. Good job :p I'll put it up tonight or tomorrow.

Oh yes, uptight people do their best to get what they want :D

Zero
10-18-2008, 06:44 PM
...Thats an incorrect ruling...

Beginning of turn is before draw phase... Pg 3 in the rule book :\

EDIT: wai wai wai pg 34 says coins come off on mission phase:(
BOOOOO

Bibbo
10-18-2008, 06:45 PM
...Thats an incorrect ruling...

Beginning of turn is before draw phase... Pg 3 in the rule book :\

GOGOGO FLARE!!!!

But tokens are removed not at the turn's beginning but at the Strategy phase's beginning

Bibbo
10-18-2008, 06:48 PM
If you want to be specific then it is the Mission Phase. The Strategy Step is in the Mission Phase.

Your right my bad and its on page 34 of the rulebook

CaMeRoN
10-18-2008, 06:53 PM
But tokens are removed not at the turn's beginning but at the Strategy phase's beginning

If you want to be specific then it is the Mission Phase. The Strategy Step is in the Mission Phase.

Zero
10-18-2008, 06:54 PM
Your right my bad and its on page 34 of the rulebook

Yeah, noticed it myself when skimming. I guess flare is allowed to get 1 right :\

Decaf
10-25-2008, 03:15 PM
I'm assuming so, but just to confirm, does the ruling on Merciless Attacks apply to Captured, where even if you target a Turn 0, the X cost is still 1 Chi?

wildfire194
10-25-2008, 08:21 PM
I'm assuming so, but just to confirm, does the ruling on Merciless Attacks apply to Captured, where even if you target a Turn 0, the X cost is still 1 Chi?

The rule book and the ruling by Mr. Flair and Mr. Goku is that X is equal to or greater then 1. X can not be 0.

CaMeRoN
10-26-2008, 03:02 PM
I'm assuming so, but just to confirm, does the ruling on Merciless Attacks apply to Captured, where even if you target a Turn 0, the X cost is still 1 Chi?

Yup. The same ruling applies. X cannot be 0, therefor it is treated as 1.

canti
10-28-2008, 02:09 AM
All techniques require a User, which you specify after the technique cost is paid.

It goes like this.

1) Announce playing of technique card.
2) Pay cost for technique
3) Specify a user for the technique
4) Choose a target for the technique if it requires a target.

For example.

you have Wa-047 Krillin battling against some peeps. You have a Kamehameha in hand. You have priority.

1) Place Kamehameha on the table and announce you are playing it.
2) Pay the technique cost for Kamehameha.
3) Choose the user, in this case, Krillin.
4) Choose the target, for example, some dude with a Turn Cost 3 or less.

After all that is done, Krillin's effect would activate since he used a technique and it would go on the chain on top of the Kamehameha. You would have to pick a target for it, and then pass priority.


in this thread http://www.bandaicg.com/dragonball/showthread.php?t=1363

mr. Flare said that stomping does not have a user. so does that change the all techs need user rule??

CaMeRoN
10-30-2008, 10:15 AM
Updated 10.30.08
- Te-054 Medical Machine
- Te-021 Death Ball
- Te-028 Accident
- Wa-067 Cell [2nd Form]

in this thread http://www.bandaicg.com/dragonball/s...ead.php?t=1363

mr. Flare said that stomping does not have a user. so does that change the all techs need user rule??

Mr. Flare completely went against what the rulebook said. He can't make up his own rules. He is very wrong. Ignore his ruling. Mr. Goku corrected him.

scubadude
10-30-2008, 11:44 AM
Wait so death ball i thought you just had to have a dragon ball on one warrior but now you must have it on the user which is FF frieza ?

In addition to that after resolution you must remove the dragon ball from FF frieza?

CaMeRoN
10-30-2008, 02:10 PM
Wait so death ball i thought you just had to have a dragon ball on one warrior but now you must have it on the user which is FF frieza ?

In addition to that after resolution you must remove the dragon ball from FF frieza?

Umm no. According to the rulebook, when you play Deathball the user must meet all the requirements. The requirements of Deathball are that the name of the user is "Frieza [Final Form]" and that the user must have a dragonball on them. If the user of the technique meets these requirements then you may play deathball. If at anytime you are unable to meet the requirements of deathball, the effect of deathball will dissapear.

Did that make sense? I can quote some rulebook references if you need them.

scubadude
10-30-2008, 03:27 PM
Ok I thought you just had to have a DB in play because on the card it doesnt say you have to have a dragon ball on the user if we could get a stamp or an official ruling on this that would be great.

Bibbo
10-30-2008, 03:47 PM
Death Ball has Accident's ruling...

wildfire194
10-30-2008, 04:28 PM
I think you need to reword this

Te-021 Death Ball
This card removes a dragonball from the user of a technique that requires the user to have a dragonball. The dragonball is removed before the resolution of the effect of that technique. The effect of that technique that requires the user to have a dragonball will not resolve.
Source: October 30, 2008
Source: October 30, 2008

You have this as the same ruling under Accident.

scubadude
10-30-2008, 04:28 PM
Wow im totally confused now does using death ball remove a dragon ball and in order to play it FF frieza must have a DB right?

CaMeRoN
10-30-2008, 07:59 PM
Wow im totally confused now does using death ball remove a dragon ball and in order to play it FF frieza must have a DB right?

Ignore that ruling on Death Ball. The correct ruling is under Accident.

Shinfitz
10-30-2008, 08:03 PM
Are the people on this podcast (except Cam) know what they are talking about?

There views on SSJ 3 Goku coming out is completely odd, and I don't know why these people are even playing this game.

They don't want SSJ 3 to be seen so early because they want it to be leaps and bounds stronger than everything in comparison to how it was in the show/manga.

This makes no sense at all. The way they are thinking about the power of characters are too manga related, thinking SSJ 3 will be a nine or ten drop with huge stats.

Character effects also factor into the over all power level of a character. Also, the ratio of strength to turn drop also shows how powerful a character is.

For example, the villain Tien is a 4/1 4/1 on turn three, while Goku is a 3/0 2/0 on turn zero. According to the show, Goku should be stronger or at least equal to this Tien. However, Tien is stronger non the less.

The reason is, Goku is shown as a more powerful character because he's only weaker than Tien by one, but he comes into play three turns sooner.

The same can be said for SSJ 3 Goku. Strength to turn cost ratio can be very very good to show how powerful he is. (Similar to how the first Vegeta card was, great strength to turn cost ratio.)

Not everything has to follow the show to a tee. And characters are not going to match up the way they did in the show. Villain Tien has 4 Combat, yet so does Zarbon Transformed, and no one complains about that even though Tien from that point in Dragon Ball was no way near as strong as Zarbon was on Namek.

It's great that these guys are fans of the story, but complaining about something so trivial just takes creditability away from the game.

-sigh- Just had to get that off my chest... other than that... cool show, guys. ^_^;

kingjwon06
10-30-2008, 08:38 PM
Are the people on this podcast (except Cam) know what they are talking about?

There views on SSJ 3 Goku coming out is completely odd, and I don't know why these people are even playing this game.

They don't want SSJ 3 to be seen so early because they want it to be leaps and bounds stronger than everything in comparison to how it was in the show/manga.

This makes no sense at all. The way they are thinking about the power of characters are too manga related, thinking SSJ 3 will be a nine or ten drop with huge stats.

Character effects also factor into the over all power level of a character. Also, the ratio of strength to turn drop also shows how powerful a character is.

For example, the villain Tien is a 4/1 4/1 on turn three, while Goku is a 3/0 2/0 on turn zero. According to the show, Goku should be stronger or at least equal to this Tien. However, Tien is stronger non the less.

The reason is, Goku is shown as a more powerful character because he's only weaker than Tien by one, but he comes into play three turns sooner.

The same can be said for SSJ 3 Goku. Strength to turn cost ratio can be very very good to show how powerful he is. (Similar to how the first Vegeta card was, great strength to turn cost ratio.)

Not everything has to follow the show to a tee. And characters are not going to match up the way they did in the show. Villain Tien has 4 Combat, yet so does Zarbon Transformed, and no one complains about that even though Tien from that point in Dragon Ball was no way near as strong as Zarbon was on Namek.

It's great that these guys are fans of the story, but complaining about something so trivial just takes creditability away from the game.

-sigh- Just had to get that off my chest... other than that... cool show, guys. ^_^;
Now I'm not trying to start a flame war so please don't take this as that. All im trying to do is correct you because either you heard wrong, or Snow, Baby Vegeta nor myself stated it clearly. Personally, because i cant speak for the others, I disagree about SSJ 3 Goku coming out Set 3 because i think it is wayy to early to be putting him out. Not because of power just because I feel that if he comes out set 3 the longevity of the game will be shortened dramatically. That is all I was trying to say.

scubadude
10-30-2008, 08:46 PM
i assume we are just going to have to have different versions of characters like a second version of super sayian goku vegeta ect I really hope the game doesnt have a short run.

Shinfitz
10-30-2008, 08:46 PM
Now I'm not trying to start a flame war so please don't take this as that. All im trying to do is correct you because either you heard wrong, or Snow, Baby Vegeta nor myself stated it clearly. Personally, because i cant speak for the others, I disagree about SSJ 3 Goku coming out Set 3 because i think it is wayy to early to be putting him out. Not because of power just because I feel that if he comes out set 3 the longevity of the game will be shortened dramatically. That is all I was trying to say.

Cool, I appreciate you being so polite, and just to let you know, with me, you can speak your mind, disagree with me, and not start a war. So just as you are, I'm not flaming, but just trying to get my point across. I don't mean to be rude regardless how it may seem.

How will SSJ 3 Goku coming out set three make the games life shorter? I just don't see how that works.

They can print multiple SSJ 3 Goku's. It's not like once they've printed it their character ideas are numbered. And really, even if they had SSJ 4 Goku in the first set it wouldn't indicate that the game's life will be short.

Like one of you said on the show, there are tons upon tons of characters in the DB Universe, so there's plenty to choose from, and then there are different versions of the same characters that is a possibility.

The main point I'm trying to make is, SSJ 3 Goku coming out set three doesn't mean the life of the game is shorter, and I don't understand why anybody would think that.

wildfire194
10-30-2008, 09:14 PM
Naruto is in its 11th set and so far alot every ninja I've seen has at least 10 different copies (all the main characters anyways) so I'm not too worried about having more then 1 Goku SS3, nothing will slow this game down unless everyone stops playing. That is the only thing that will kill this game - lack of players.

kingjwon06
10-30-2008, 09:16 PM
Cool, I appreciate you being so polite, and just to let you know, with me, you can speak your mind, disagree with me, and not start a war. So just as you are, I'm not flaming, but just trying to get my point across. I don't mean to be rude regardless how it may seem.

How will SSJ 3 Goku coming out set three make the games life shorter? I just don't see how that works.

They can print multiple SSJ 3 Goku's. It's not like once they've printed it their character ideas are numbered. And really, even if they had SSJ 4 Goku in the first set it wouldn't indicate that the game's life will be short.

Like one of you said on the show, there are tons upon tons of characters in the DB Universe, so there's plenty to choose from, and then there are different versions of the same characters that is a possibility.

The main point I'm trying to make is, SSJ 3 Goku coming out set three doesn't mean the life of the game is shorter, and I don't understand why anybody would think that.

I think it does make the life of the game shorter simply because its SSJ 3 Goku. To this point, there are only 3 Super Saiyans and only one of them are SSJ 2 (I think that all of the versions of Super Saiyan are going to have the name [Super Saiyan]) so bringing in SSJ 3 Goku is just a huge jump.

Now remember none of us know exactly what Bandai has planned and for all we know this may work out for the best, but i think that when they come out with SSJ 3 Goku next set, its very possible that this time next year there will be all 4 versions of Super Saiyans available. I don't know about you, but i will start to lose interest if all they do after that is just print new copies of the main character's SSJ forms.

They could have simply put SSJ 2 Goku in the set and that would have been more than sufficient. IMO there was no reason to jump straight to SSJ 3.

Snow
10-30-2008, 09:37 PM
Are the people on this podcast (except Cam) know what they are talking about?

There views on SSJ 3 Goku coming out is completely odd, and I don't know why these people are even playing this game.

They don't want SSJ 3 to be seen so early because they want it to be leaps and bounds stronger than everything in comparison to how it was in the show/manga.

This makes no sense at all. The way they are thinking about the power of characters are too manga related, thinking SSJ 3 will be a nine or ten drop with huge stats.

Character effects also factor into the over all power level of a character. Also, the ratio of strength to turn drop also shows how powerful a character is.

For example, the villain Tien is a 4/1 4/1 on turn three, while Goku is a 3/0 2/0 on turn zero. According to the show, Goku should be stronger or at least equal to this Tien. However, Tien is stronger non the less.

The reason is, Goku is shown as a more powerful character because he's only weaker than Tien by one, but he comes into play three turns sooner.

The same can be said for SSJ 3 Goku. Strength to turn cost ratio can be very very good to show how powerful he is. (Similar to how the first Vegeta card was, great strength to turn cost ratio.)

Not everything has to follow the show to a tee. And characters are not going to match up the way they did in the show. Villain Tien has 4 Combat, yet so does Zarbon Transformed, and no one complains about that even though Tien from that point in Dragon Ball was no way near as strong as Zarbon was on Namek.

It's great that these guys are fans of the story, but complaining about something so trivial just takes creditability away from the game.

-sigh- Just had to get that off my chest... other than that... cool show, guys. ^_^;

Only thing I'm going to talk about this is the fact that just because you disagree with our opinion on the longevity of the game vs. early release of powerhouses, it has nothing to do with whether or not we know what we're talking about.

I could've easily made the talk about that go longer, as there are pro's and con's to releasing SSJ 3 Goku out so soon. As a pro, I believe that releasing a SSJ 3 Goku is going to actually increase drastically the number of players that we see. A con is that, just as Jawaan said, we're going to see multiple releases of each SSJ (more than likely), and multiple releases of the same character will more than likely make most of them lose their value. For example, if in set one the t3 and t5 Goku has been released, but in set 2 the t0 Goku, t3 and t5 would've seen a drastic downsizing in their importance. Eventually we will see one or two SSJ Goku's who are the most "effective". Also, and this does not contend to the comic, but the game itself, I doubt SSJ 3 Goku will be a lesser turn cost than SSJ 1, either being greater or equal to him. And if he is in fact named SSJ Goku, not SSJ 3 Goku, the value and use of SSJ Goku (WR release) will see less play (unless SSJ 3 Goku is terrible, like FP Frieza is now). Furthermore, my argument for the longevity of the release of SSJ 3 Goku was more in wonder they released that over SSJ 2 Goku, because I felt (and feel) that a Majin Vegeta vs. SSJ 2 Goku would have been more popular than SSJ 3 Goku vs. Fat Buu. These are all just my opinions, however.

I wasn't trying to start an argument, or seem like "I didn't know what I was talking about." I thought it through fully before I made the opinionated comment. I appreciate your response, but please, don't try to degrade my intelligence, or 'diss' other members of the show by saying "do they know what they're talking about?".

And, in answer to that question, yes, yes I do know what I'm talking about, and I feel I've given more than enough support to prove my point.

Also, the SSJ 3 Goku talk was maybe 2% of the entire show...

Shinfitz
10-31-2008, 12:34 AM
First off, anybody who feels they will start to 'lose interest' in this game once there are multiple versions of the super saiyans shouldn't even start playing this game, since that is an obvious inevitability.

And multiple versions of the same character doesn't really mean any other version will lose value. Look at the Piccolo cards. All three have there place depending on the deck, none really out classes the other, it all depends on how you'd like to play it, and the same could be said with the different SSJ Goku's, or any SSJ for that matter.

Also, going from SSJ Goku to SSJ 3 Goku being a 'huge jump' doesn't really matter. Since everyone knows they are not going in chronological order. They can jump forward, go back, and anywhere in between. So them taking this 'huge jump' won't matter because they can just go back to the parts they skipped later.

Also, being upset about this whole SSJ 1, 2, 3 thing is a mote point. It's obvious they are just going to be called 'Super Saiyan' no matter what form they are in (which I think is a smart idea) so it doesn't matter if they skipped SSJ 2 or not. Game play wise, it doesn't make a difference.

Any way you slice it, since they are not going in chronological order, coming out with any character at any point of the game doesn't show the games life is going to be short. Losing interest because of multiple versions and saying some versions will lose value also doesn't point to the games life getting shorter.

There are about a million versions of Naruto. Some outshine the others. But for those good Naruto cards, each one has it's place in a type of deck. Some are better for a certain than others. I hope in time, different SSJ cards of the same character will better in some decks and not so great in others.

Just like you guys pointed out a 'damage' deck using SSJ Vegeta. Maybe down the line there will be another SSJ Vegeta that does something else that's great (maybe drawing cards, destroying events, whatever) and that Vegeta will be good in a certain deck, and the current one will be good in it's certain deck.

If you get disinterested in something that brings that much personality and originality to the game, then I respectfully can't help but to wonder if you guys know what you're talking about. Because to me, that sounds pretty awesome.

kingjwon06
10-31-2008, 08:22 AM
First off, anybody who feels they will start to 'lose interest' in this game once there are multiple versions of the super saiyans shouldn't even start playing this game, since that is an obvious inevitability.

And multiple versions of the same character doesn't really mean any other version will lose value. Look at the Piccolo cards. All three have there place depending on the deck, none really out classes the other, it all depends on how you'd like to play it, and the same could be said with the different SSJ Goku's, or any SSJ for that matter.

Also, going from SSJ Goku to SSJ 3 Goku being a 'huge jump' doesn't really matter. Since everyone knows they are not going in chronological order. They can jump forward, go back, and anywhere in between. So them taking this 'huge jump' won't matter because they can just go back to the parts they skipped later.

Also, being upset about this whole SSJ 1, 2, 3 thing is a mote point. It's obvious they are just going to be called 'Super Saiyan' no matter what form they are in (which I think is a smart idea) so it doesn't matter if they skipped SSJ 2 or not. Game play wise, it doesn't make a difference.

Any way you slice it, since they are not going in chronological order, coming out with any character at any point of the game doesn't show the games life is going to be short. Losing interest because of multiple versions and saying some versions will lose value also doesn't point to the games life getting shorter.

There are about a million versions of Naruto. Some outshine the others. But for those good Naruto cards, each one has it's place in a type of deck. Some are better for a certain than others. I hope in time, different SSJ cards of the same character will better in some decks and not so great in others.

Just like you guys pointed out a 'damage' deck using SSJ Vegeta. Maybe down the line there will be another SSJ Vegeta that does something else that's great (maybe drawing cards, destroying events, whatever) and that Vegeta will be good in a certain deck, and the current one will be good in it's certain deck.

If you get disinterested in something that brings that much personality and originality to the game, then I respectfully can't help but to wonder if you guys know what you're talking about. Because to me, that sounds pretty awesome.

On the italicized, bolded point, thats exactly what i said lol.


Now all of what you said is fine and I respect your opinion. I hope you are right about this and for all i know you are, but everyone is entitled to their own opinion. I just don't think you have any right to say someone doesn't know what they are talking about... especially on an opinionated topic.

Snow
10-31-2008, 08:28 AM
First off, anybody who feels they will start to 'lose interest' in this game once there are multiple versions of the super saiyans shouldn't even start playing this game, since that is an obvious inevitability.

And multiple versions of the same character doesn't really mean any other version will lose value. Look at the Piccolo cards. All three have there place depending on the deck, none really out classes the other, it all depends on how you'd like to play it, and the same could be said with the different SSJ Goku's, or any SSJ for that matter.

Also, going from SSJ Goku to SSJ 3 Goku being a 'huge jump' doesn't really matter. Since everyone knows they are not going in chronological order. They can jump forward, go back, and anywhere in between. So them taking this 'huge jump' won't matter because they can just go back to the parts they skipped later.

Also, being upset about this whole SSJ 1, 2, 3 thing is a mote point. It's obvious they are just going to be called 'Super Saiyan' no matter what form they are in (which I think is a smart idea) so it doesn't matter if they skipped SSJ 2 or not. Game play wise, it doesn't make a difference.

Any way you slice it, since they are not going in chronological order, coming out with any character at any point of the game doesn't show the games life is going to be short. Losing interest because of multiple versions and saying some versions will lose value also doesn't point to the games life getting shorter.

There are about a million versions of Naruto. Some outshine the others. But for those good Naruto cards, each one has it's place in a type of deck. Some are better for a certain than others. I hope in time, different SSJ cards of the same character will better in some decks and not so great in others.

Just like you guys pointed out a 'damage' deck using SSJ Vegeta. Maybe down the line there will be another SSJ Vegeta that does something else that's great (maybe drawing cards, destroying events, whatever) and that Vegeta will be good in a certain deck, and the current one will be good in it's certain deck.

If you get disinterested in something that brings that much personality and originality to the game, then I respectfully can't help but to wonder if you guys know what you're talking about. Because to me, that sounds pretty awesome.

I'm glad to know that you think that my opinion means I don't know anything. Comparing to Naruto is retarded. Naruto is an ongoing manga. Regardless of chronological order, there is a limit to the characters in Dragonball, (Z, and GT). There is no way for you to argue against that, because it's a fact. Naruto is still producing new characters, and has a cast that rivals the Dragonball trilogy already. If you feel having ten copies of SSJ Goku is something to look forward to, then go for it. If you feel having to decide from ten copies which one or two or three you're going to run, and hope to get that specific one to meet each situation, go for it. I'm done arguing, as I've really not given another point to argue over. You have your opinion, and I have mine.

Shinfitz
10-31-2008, 09:33 AM
Ok, Snow, you are right, Naruto is an on going manga with lots of new characters being released. But you missed the point entirely.

What I was trying to say is that in Naruto they have many different versions of the same character, but that doesn't lessen the value of the other versions. That was the point.

The reason I say you guys don't know what your talking about is because your so called 'opinion' isn't really an opinion at all.

Introducing SSJ 3 Goku will shorten the life of the game is about as opinionated as saying, introducing the iPhone shows the world will be coming to an end soon.

There is opinion and there is fact, but just because somebody thinks something doesn't mean it is either one of the two.

Someone can say, 'I think McCain/Obama will win', but it's not a fact, and it isn't an opinion, it's yet to be seen. Just like the life of the game being shorten by the introduction of SSJ 3 is yet to be seen.

Once the game ends, you can say 'It's my opinion that the down fall of the game began when they introduced SSJ 3 Goku'. But because of the fact that we don't know when the game will end, or if it will end, or if it ends sooner than originally expected, your thought isn't an opinion.

An opinion can't be wrong or right. As time goes on, it will be proven if your thought was correct or incorrect, which means it isn't an opinion.



Now don't get me wrong, I have no problem with you guys, and I enjoyed your show. In fact, on the videos I do for the game, I provided a link to your podcast as well as the PlayTCG podcast because I believe they are both pretty good. I don't mean any disrespect, but I do think you have a flawed way of thinking when it comes to this subject.

CaMeRoN
10-31-2008, 05:50 PM
This thread isn't for discussion rulings or anything guys. If you want a ruling question answered or clarified then ask in the Q & A section. If you see a mistake in the guide and want to help update it then post.

Don't talk politics or anything else in this thread because that is not what it is meant for. Especially if you guys are going to flame eachother.

soviet prince
10-31-2008, 11:09 PM
This thread isn't for discussion rulings or anything guys. If you want a ruling question answered or clarified then ask in the Q & A section. If you see a mistake in the guide and want to help update it then post.

Don't talk politics or anything else in this thread because that is not what it is meant for. Especially if you guys are going to flame eachother.

let it go cameron, the q&a responce is slow I don't blame for them for posting question's here.

wildfire194
11-01-2008, 02:48 AM
let it go cameron, the q&a responce is slow I don't blame for them for posting question's here.

I don't mean to sound rude, but where have you been?? Mr. Goku has been answering question on a daily basis since the begining of October. Cameron is right, Rule questions should be asked in the Q&A forum only to pervent wrong/bad answers

CaMeRoN
11-01-2008, 12:06 PM
let it go cameron, the q&a responce is slow I don't blame for them for posting question's here.

I'd appreciate if you read the first post in this thread.